Chapter 84 Game Pricing
Brother Ba's decision to increase Xiao Lu's salary was unanimously supported by everyone in the studio.
After all, this bug is too critical.
After Xiao Lu received the praise and the guarantee of a salary increase, he immediately demonstrated to everyone the process of generating the bug and the logic behind the occurrence of the bug.
simply put.
In the game "God's Grace Continent", the unique favorability mechanism is the key for players to recruit NPC partners.
Different NPCs have different initial favorability towards players.
The monsters in the game originally did not have this kind of design, and they will not create favorable impressions. As long as the player encounters the monster, a battle will be triggered...
But you can choose to "escape" after triggering the battle!
Because most NPCs are unique, the escape mechanism is to protect players. When the group is about to be wiped out, they choose to escape to preserve their strength and then make a comeback.
The escape mechanism is fine.
The problem is when the player chooses to run away. After leaving the battle, the monster will remain in a "hateful disengagement" state for about 10 seconds.
In other words:
The brave man leads a group of teammates to attack the monster. After finding that he cannot defeat the monster, he chooses to run away to save his life. The monster will immediately drag the brave man into the battle.
This also gives the player time to react. Otherwise, if they just run away and end the battle, but as soon as the result comes out, the monster's hatred has not yet left and they enter the battle again. How can they still escape?
"The problem lies in the 10 seconds of hatred disengagement time!"
Xiao Lu explained: "In these 10 seconds, the monsters that have lost their hatred have applied the NPC's neutral favorability template in terms of underlying logic."
Two sentences to summarize:
Under normal circumstances, monsters do not apply to NPC templates. They have a separate set of behavioral logic.
But in the 10 seconds after the battle ends when the hero escapes, and when the monsters leave with hatred, in order to save trouble, the NPC neutral template is applied at the bottom.
During these 10 seconds, the monster is no different from a normal "neutral NPC".
So during this period, the hero can use gifts on monsters to increase their favorability. Ten seconds is not enough? Then keep fighting, keep running away, and keep repeating this process...
When the favorability reaches the "Follow" level and you run away again, the monster will appear in the "Recruitable" list queue, and no more battles will be triggered.
It sounds like a very complicated bug, but under normal circumstances, no player will trigger it.
But Chen Ba dare not underestimate the horror of the fourth natural disaster. As long as this bug exists, players will definitely be able to trigger it and use this bug to attack the Demon King.
No matter how small the probability was, he would not dare to gamble.
Therefore, this bug must be fixed to avoid that after the game is released, everyone will not be doing their job and go to attack the devil and forget their identity as a hero.
"Fixing this bug requires replacing the underlying logic code. To put it simply, after the monster is out of hatred, it can no longer use the NPC neutral template."
Xiao Lu smiled bitterly and said: "This is very time-consuming, and it is not worth writing a piece of code for it alone, so my idea is to add a few lines of code to lock the upper limit of the monster's favorability."
This is also an attempt to save trouble.
It's troublesome to rewrite the bottom layer, and it's not necessary. After all, there are many solutions to this problem.
The simplest solution is to lock the upper limit of favorability of monster characters.
In this way, during the period of disengagement from hatred, even if the monster applies the NPC template, it is not a normal NPC, and the favorability cannot be increased.
"No, no, no, it must be rewritten!"
Chen Ba shook his head and said that Xiao Lu's solution was unreliable and that he had to rewrite the underlying code to make people feel at ease.
Be afraid of everything!
After finally discovering the hidden troubles in the new game, he chose to fool around with them instead of eradicating them all at once. He was worried that new bugs would appear.
Rewrite, just rewrite!
Although it will waste some time and is not very meaningful, at least it eliminates the possibility of the resurrection of bug variants.
"Okay, I'll listen to you!"
Brother Ba said he had to rewrite the code, so Xiao Lu naturally had no objection. Anyway, it’s Brother Ba who pays the salary, so we can do whatever he says!
So under Chen Ba's instructions, Xiao Lu and Zhong Shengwei began to repair the bug.
As for other bugs...
Chen Ba also took a look at it. Just as Xiao Lu described, it was indeed not serious. They were basically common minor problems. It would be fine if they were modified a little.
"Our new game is great!"
"It is more perfect than any previous game. I can guarantee that the new game will definitely surprise everyone after it is released..."
Before the early access version was released, the game had already solved the vicious bug that was hidden deep inside, which made Chen Ba very proud.
In the Tianba Game Community, when answering questions from players about the new game, he even used the word "perfect" to describe the new game.
Does this surprise everyone?
How much did Brother Ba drink to dare to say such nonsense?
Did he forget so quickly how the nicknames Cowherding Simulator, Real Estate Speculation Simulator and Graphics Card Emperor came from?
"Every time before a new game is released, Brother Ba will talk a lot crazily. Please understand..."
"There are big words in the development stage, silence in early access trials, and nonsense in the official release. Brother Ba is indeed like this."
"Brother Ba, what new bug have you brought to everyone?"
"A bunch of little black guys, what's wrong with you, my pigeon? Isn't it just that there are a few bugs in the game? If you have the ability, don't play it..."
You don’t believe me, do you?
Seeing the sarcastic remarks from the player community, Chen Ba was so angry that his face turned black.
He admitted that the previous games of Tianba Studio did have problems of one kind or another, which caused the games to deviate from the original design intention.
But that was carelessness on his part!
If it were not too sloppy and no problems were detected during the testing phase, the first few games would not be like this.
If you don’t believe it, don’t believe it!
By the time "God's Grace Continent" is officially released, players' stereotypes about him and Tianba Studio should be changed a lot.
"That's right, Brother Ba!"
Seeing Chen Ba chatting happily with people in the player community, Zhong Shengwei couldn't help but ask: "Everyone is very concerned about the pricing of our new game. What do you think?"
"The price of the game..."
Chen Ba frowned and fell into deep thought.
He really hasn't thought about this issue seriously. After all, there are too many factors that need to be weighed when pricing a game, and you can’t just set whatever price you want.
The official versions of the studio’s first few games are priced at RMB 18, RMB 25, and RMB 50 respectively!
The size of the new game is here, and the price will definitely not be too low, but after all, it is not a large game and does not meet the three-digit requirement.
Eighty or ninety yuan is too expensive!
If the price is set at such a high price, fewer people will buy it. After all, many players have doubts in their minds and will not buy if they think it is not cost-effective.
Forty or fifty yuan is cheap again!
After all, "God's Grace Continent" is really hard-working, and Chen Ba also admitted that he put more effort into this game than "Star Emperor".
"Sixty-eight yuan!"
Chen Ba thought for a while, combined the pricing of other similar games, and finally made a decision: "The early access version is 57 yuan, the official version is 68 yuan, and the deluxe version with DLC will be discussed later."
If nothing else, it will be on the shelves next week