Chapter 145 The quality of human and machine needs to be improved
Despite the interference of people and machines with extremely poor quality, Xu Liang finally got his driver's license.
The difficulty is too low.
Perhaps Tianba Studio doesn't want to hinder players at the driver's license level, so the difficulty is basically as long as you have the skills.
The original intention of setting up this driving test is to allow players to get acquainted with the extremely poor quality of human and machine drivers in this game, and to also understand the differences between "Speed" and other racing games.
simply put.
You must stop at a red light, unless you don't care about the ten-second penalty. But under normal circumstances, these ten seconds are still fatal.
Lane changes such as giving way to pedestrians and heavy traffic are also game skills that must be mastered, otherwise you will end up at the bottom.
Fortunately, this kind of weird road conditions can only be encountered in cities.
The game map is very large, and there are many events for players to choose from. Not all of them are disgusting and complicated road conditions in the city, there are also other roads.
Xu Liang connected with his friends and signed up for several online events.
The result was obvious. He didn't play much of this type of racing game, and his driving skills were really poor. His speed in getting started was far inferior to that of his good friends, and he often ranked at the bottom.
Fortunately, it is a trial demo.
In the trial version, you can't spend all the game coins, and the event rewards are optional. There is actually not much difference between ranking at the bottom and ranking first. Everyone is in need of this reward anyway.
However, after playing two games, Xu Liang discovered that the durability of the new car he had just bought dropped directly below 50%, indicating that maintenance and repairs were needed.
"Why did it fall so fast?"
My friend was a little curious. They bought cars at the same time and participated in the same number of competitions. Why is his car still very durable, while Xu Liang's car is dying?
"It must have been a few collisions."
When he said this, Xu Liang said hesitantly: "Have you noticed that there seems to be something wrong with the physics engine of this game?"
"There's definitely something wrong."
Friends also realized it.
The two of them played for nearly half an hour and participated in several competitions, and almost all of them felt the most unique aspects of the game "Speed".
Physics engine!
When playing other similar games, crashes and scratches are common. Generally speaking, if you hit, you will hit. At most, it will waste a little time and it will not have any impact.
But in this game...
First of all, the collision simulation is extremely realistic, and the airbag will pop up. Even after a collision, the performance of the vehicle will be greatly affected.
Xu Liang has already discovered it.
He hit the guardrail once before, and because he was not turning at a very fast speed, the damage to the car was not particularly serious, except that the left headlight was damaged.
As a result, in another game, when entering a tunnel, he pressed the J key to turn on the car lights. As a result, the screen of the car displayed "Headlight is damaged."
This made his eyes widen.
No way?
What he and his friends bought was a Dizi tram, and as we all know, these new energy trams like to install a large screen in the car.
Based on past gaming experience, he and his friends believed that this screen was a decoration. Although it could display navigation, it only displayed navigation.
Can the car and machine in the game be as smart and easy to use as the real car and machine?
impossible!
It's just a game, how can it simulate a real car and machine page? If this could really be done, it would be outrageous.
But after the car lights incident, Xu Liang tried to control the car, and the result showed...
The cars and machines in the game are indeed interactive! Including the car's window lift, sunroof switch, air conditioning and other buttons, all can be interacted with.
Too abstract!
In addition to the interior of the vehicle, the vehicles in this game also have another feature that is not a unique feature, which is what makes Xu Liang feel special.
If the car paint is scratched, it’s really scratched!
If the bumper is broken, it is really broken. If the window glass is broken, it is really broken. It can only be sent to a repair shop for replacement and repair. There is no possibility of automatic repair.
Xu Liang looked at his car.
The hood is bent and raised, there are obvious scratches on the door, and the front face is terrible...
These were all wounds left by his racing on the track. He thought they would be repaired automatically, but he didn’t expect to repair them. Every repair would cost money to go to the repair shop to replace them or spray paint on the sheet metal.
"The physics engine is awesome."
"I turned on the manual transmission mode. Although I was using a mouse and keyboard, I could really feel the surging power of the engine at low gears and high speeds."
The friend explained: "And in this case, the noise heard in the headphones will be significantly louder..."
So true?
When Xu Liang heard this, he immediately became interested.
He also bought a fuel vehicle to experience the manual transmission mode that his friend mentioned. Indeed, as he said, in this mode, the sense of control and realism are simply perfect.
How did you do it?
Xu Liang was puzzled. In racing games like this, generally speaking, the vehicles are just empty 3D models with a bunch of different command codes.
No one would specifically give the interior of a car details and a sense of real linkage.
But "Speed" gives people the feeling that every car in the game is not just an empty shell model, but actually has an engine and transmission running inside.
Waterfa?
How can this be!
Xu Liang also felt that his thinking was too outrageous. A game is a game. No matter how good the physics engine is, it is impossible to create all the details of a car.
He must be overthinking it.
…
Not only Xu Liang and his friends found the physics engine of "Speed" to be strange, but other people who participated in the offline trial also noticed abnormalities.
By switching the perspective inside and outside the car.
Some players discovered that when the vehicle passes through potholes and uneven roads, the vehicle's shock absorbing device is actually working.
Moreover, when the wheels pass through potholes, the tires will also experience obvious extrusion and deformation!
"This is not an illusion!"
Facing questions from a large number of players, Chen Ba explained on the spot: "We have an extremely powerful physics engine and apply it to the game..."
The trial version does not have repair and modification functions.
So at this time, players don’t know that Tianba Studio really adds internal details to each car.
If there is a modification and repair function and they can dismantle the car, they will know how powerful this physics engine is.
For example...
In other racing games, it is absolutely impossible to have the problem of "carbon accumulation in the engine", nor to the phenomenon of oil leakage, battery loss and failure to ignite.
But in the game "Speed", these problems really occur!
certainly!
Even if he told the players at this time, most of them would not believe it, so Chen Ba did not tell the truth.
Anyway, by the time the game is released, with maintenance, modification and upgrade functions, they will know how powerful this physics engine is.
The biggest selling point of "Speed", and the core selling point that distinguishes it from similar games, is actually this physics engine.
Only those who have played this game will know that those games in which a car is driven countless times without any problems are all ideal scenarios.
A real racing car is probably just like the one in "Speed", with maintenance every three days and major repairs every five days, focusing on a delicate and frail body.
Unless you play the game "Speed", you won't know that there is such a thing as brake failure...
What?
Have you ever encountered this situation in the games you play? Is it possible that the game you are playing does not have a physics engine as powerful as "Speed"?
"But then again..."
"Brother Ba, our trial demo is a bit crude! Many players said that there is too little content to experience!"
Xiao Lu said with a headache.
For this offline trial, the trial demo they provided did not add much content, and it was not even a semi-finished product.
Players came with high expectations, but after only experiencing a small amount of game content, they naturally felt dissatisfied and thought Tianba Studio lacked sincerity.
"There's nothing you can do about it!"
Chen Ba sighed and said: "The time is too short, it would be nice if we could come up with a trial demo."
What more bikes do you want?
Do you really think that developing a game is just stacking blocks? If it weren't for the fact that the most difficult and critical parts were all solved by the Tiehanhan system, they probably wouldn't even be able to come up with a demo right now.
"Actually, our R\u0026D progress is already very fast compared to the same industry."
This is not Chen Ba's boast.
This is the fact. Because of the Tiehanhan system, Tianba Studio’s development cycle for a game is incredibly fast compared to its competitors.
But even so, it is still a bit difficult to make a semi-finished version of a masterpiece in such a short period of time.
"Fast" is a masterpiece!
The price of this game will not surprisingly be around 120 yuan, and the gold version will even reach 150 yuan or even 160 yuan.
It is impossible for a game of this level to be like "Hanchuang Kudu Simulator", which took him two or three months to create the finished product.
To put it harshly.
If Tianba Studio is allowed to develop a game similar to "Hanchuang Kudu Simulator" and "Living Under the Fence Simulator", one month will be enough.
After all, the size of the game is there.
As the studio's first 100-yuan game, it is normal to spend more time polishing it.
And there’s one more thing…
Chen Ba is actually very concerned about whether the game testing session can find hidden game bugs?
This is why he can’t wait to hold an offline trial event and invite players to come to Jiangning to experience the demo version of "Speed".
He wanted to nip it in the bud.
However, the results of the trial were not satisfactory. During today's trial event, more than 150 players discovered several game loopholes and bugs.
Someone discovered that the texture was wrong, and the vehicle could pass through a wall and escape into the void...
Someone discovered that in the online mode, when you win first place in a game and start another event at the same time, you will directly get the first place rewards of both games.
Some people also found that as long as a large car is placed sideways on the track and blocks the cars coming from behind, the game will not be able to continue and the game will freeze...
Chen Ba recorded all these loopholes or bugs and planned to repair and deal with them.
But obviously.
These are not bugs that he wants to find, nor are they serious bugs that particularly affect the nature and balance of the game.
"Have you not gained anything yet?"
"No!"
Zhong Shengwei took the questionnaires from these players, walked up to Chen Ba and said, "I asked, and everyone said they didn't find any particularly strange game mechanics."
"The most common complaints are about the driving test and the low-quality human and machine..."
Driving test? Man-machine?
Chen Ba frowned and thought for a moment, could the problem lie in these two places?
But it shouldn’t be!
The driving test copied the real-life question bank and test rules. Except that the third subject became a competition, everything else was exactly the same.
As for humans and machines with extremely poor quality, it may become a breakthrough, but there is a high probability that it will be fine. After all, although these humans and machines look smart, they are actually all mentally retarded.
Their intelligence is only used in driving. As for other aspects, they are far less intelligent than the NPCs in "God's Grace Continent".
"Let's focus on testing humans and machines."
Chen Ba warned: "Since players are very concerned about this aspect, let's make some adjustments to the human and machine when we get back."
"Improve the quality of?"
"No, the quality needs to be lowered!"
Chen Ba said with a smile on his face: "I think the logic of these human-machine driving is still a bit too stupid, especially during competitions."
Online competition is player VS player, let’s not talk about this for now.
In the single-player competition, the operation of the human and machine was a bit dull, which was not very consistent with their positioning of "low quality".
Players are complaining about the low quality of human and computer, so why are you so polite? This must be clearly demonstrated. What is the real huge difference in quality?
"Humans and machines do more bad things."
"For example, a player speeds up and runs in front of the player, then quickly slows down, deliberately causing the player to rear-end him..."
Chen Ba explained: "There are also malicious attempts to avoid cars, malicious attempts to grab the lane, random lane changes, etc. It doesn't matter how annoying people are."
Boy, what kind of car do you drive?
As far as this three-legged cat's skills go, let's go back to the driving school and practice again! If you don’t have strong technical strength and psychological quality, don’t come to Qiu Mingshan to compete with humans and machines!
Zhong Shengwei: "..."
What a cheap man-machine!
He couldn't even imagine how angry the players would be if the man-machine did what Brother Ba said.
"Speaking of which, if humans and machines are so cheap, it should be quite fun for players to abuse them, right?" Xiao Lu asked curiously.
"really!"
Zhong Shengwei nodded.
Ordinary humans and machines will not feel any sense of accomplishment after being tortured, and they will not even feel happy. But if you abuse such disgusting and cheap humans and machines, you won’t be too relieved.
"Humans and machines should also be divided into levels!"
"A simple human-machine torture is okay, but with a more difficult human-machine, ordinary players can probably break their own defenses."
Chen Ba joked: "The hallmark of becoming an experienced driver is to start pointing fingers at other drivers, or even scolding them while driving."
"From this point of view, if you play "Fast Race" without criticizing a person or a machine, his character is really gentle and kind."
Normal people have to curse a few words.
now it's right!
The meaning of the birth of man-machine is to be scolded, which is used to highlight the "high quality" of the players. Only after playing "Speed" did I realize that my quality was actually so high?
Players and players yelling at each other?
Do not make jokes!
Can the quality of players be as low as this group of human-machine players? Compared with these humans and machines, other players are so cute and kind!