Chapter 211 Bounty Plug-in
Luo Ji, senior game producer.
Now 40 years old, he has been engaged in game development for fifteen years. During these fifteen years, the work he is most proud of is undoubtedly the famous "Sniper" series.
"Sniper" is an FPS stand-alone game, and it is also the holder of the domestic FPS stand-alone sales record.
This game was very popular back then...
How popular exactly?
Let's put it this way, at that time, domestic computer stores, in order to increase sales and attract customers, would give away a "Sniper" game CD when selling various complete computers.
It can be seen that the game "Sniper" was really a phenomenal game at the time.
But glory is always short-lived.
After the success of "Sniper", Luo Ji established a Sniper Studio and, with four or five employees, began to develop sequels such as "Sniper 2" and "Sniper 3".
I thought that the Sniper series would become a domestically produced "Call of Duty". If it continues to develop from generation to generation, it would sooner or later break out of Asia and go global.
Who knew the reality was so cruel.
The first generation of "Sniper" was the pinnacle of game influence. It has declined rapidly since the second generation. By the time of the latest "Sniper 5", even loyal fans are unwilling to pay for it.
Luo Ji also gave up completely.
Originally, he was planning to disband the team and go back to their respective homes. He would never work on the "Sniper" series or do any game development in the future.
Unexpectedly, Tianba Studio, which has been prosperous in the industry in the past two years, approached him.
"Brother, seeing how miserable your life is, why don't you come and hang out with me?"
The olive branch extended by the big dog really shocked Luo Ji. After receiving the friend request from Brother Ba, he hesitated for less than five seconds and happily agreed.
nonsense!
Their sniper studio can hardly afford to eat, and is just one step away from being disbanded. Why don't they accept the offer?
Not to mention, it was Tianba Studio that recruited them!
Luo Ji, who is in the game industry, naturally knows about Tianba Studio. This studio has strong technology and many of its games are selling very well.
The only problem is...
Compared with other game studios and game companies, this studio's way of making money seems a little bit unfair!
But it's not a big problem.
As long as you can get money, where can you get money from? Tianba Studio just has a weird way of making money, but it’s not that it can’t make money.
Including Luo Ji, there are only six people in the sniper studio.
As for the six of them, after completing the entry procedures, the first task they received was to become familiar with the Tianba engine and use the engine to develop and produce FPS online games.
"Brother Luo, this engine..."
In the team, Xiao Jie, who has relatively strong technical skills, frowned and said, "You don't really want to use this engine to develop FPS games, do you?"
"Definitely, otherwise they wouldn't have bought us all in one package."
"But this engine isn't suitable!"
Although it was his first time to use the Tianba engine, Xiao Jie still felt that this engine did not have high support for FPS games.
It will definitely work.
However, based on the characteristics of this engine, it is difficult to say what bugs or problems will occur in the FPS games developed and produced.
"You don't have to worry about that."
Luo Ji waved his hand and said: "If there is any problem, we will solve it when the time comes! The most important thing now is to complete the game demo of "Time and Space Investigation" as soon as possible."
Chen Ba urged him more urgently.
The game "Time and Space Investigation" must be finished as soon as possible and put into operation online to prove the powerful and magical effect of the Tianba engine in the FPS field.
What if the finished product cannot be produced?
It’s okay, just take out a demo version and start a pre-emptive trial.
Anyway, just one sentence, sooner rather than later!
Anyway, the game "Time and Space Investigation" is a "model room", which mainly reflects the role of the game engine. As for whether the game itself is fun or not, who cares?
Chen Ba doesn't even expect it to be fun. As long as the game can be connected to the Internet and prevent various cheats, it will be considered a great success!
Without considering too much gameplay, the main purpose of everything is to show the characteristics of the engine. When developing this kind of game, the progress is quite fast.
When the players of "Global Evolution" were still fighting back and forth with NPCs, when the players of "Don't Leave After School" were still fighting for the throne, six people from the original sniper studio headed by Luo Ji The team has already produced a trial demo of "Time and Space Investigation".
Just as Chen Ba requested.
Keeping everything simple, this game doesn't have so many bells and whistles, and the only highlight is the random map that appears like a meat pigeon.
Other than that, nothing else.
There are only a few types of firearms. You start with a small pistol, which can be upgraded to a submachine gun, a rifle, a machine gun, a sniper rifle, etc. when the funds are reached.
"Okay, passed."
Chen Ba tried it out and found that although it was very crude and rough, it was a game made in a hurry after all, and he was very satisfied with how it was done.
What's more, this game is crude and crude compared to large-scale FPS games.
If compared with 4399, it is still much better...
The most important thing is that it doesn’t matter whether the game is simple or not, and it doesn’t matter whether it’s fun or not. What’s important is that there are no cheats in this game!
The trial version of "Time and Space Investigation" was soon released on the Nobug platform, Ebao and Steam platforms.
The game is free to play!
As long as you are interested, you can download and play it. Not only does it not cost a penny, but if you have the ability, you can even make money from Tianba Studio.
"A bounty plug-in?"
After learning Chen Ba's idea, Huang Qing couldn't help but exclaimed: "Isn't this too flamboyant? If we do this, all those hidden hackers and Hongke will have to keep an eye on us, right?"
"Isn't this a good thing?"
Chen Ba asked rhetorically: "If we offer a large reward and no one comes up with the plug-in program of "Time and Space Investigation", the popularity of Tianba Engine will undoubtedly be greatly improved."
certainly!
Don't be too arrogant as a person, lest you end up capsizing in the gutter.
Although he was very confident in the Tianba engine developed by Tiehanhan System and believed that it would not be an opportunity for plug-ins to take advantage of it, Chen Ba was also worried about encountering a peerless genius.
So he will set several detailed conditions.
"Time and Space Investigation" is in the early trial stage and offers bounties for cheats around the world. The plug-ins he offers rewards are mainly plug-ins that invade the game client, modify local files of the game, and read game process data.
Directly using technical means to hack the game server will definitely not count!
to be honest.
It is also aimed at violent plug-in types that are common in FPS games such as head locks, self-aims, and perspective.
Whoever can create such a cheat in "Time and Space Investigation" will not only not be punished by Tianba Studio, but will even be rewarded with 100,000 yuan.
…
"A reward for cheating?"
Tianba Studio officially announced that after the so-called cheat bounty order was issued, both ordinary players and some technical masters were all eyeing the game "Time and Space Investigation".
Guo Mo is no exception.
He was making a bet with the audience in the live broadcast room. Because it is impossible for FPS games to have cheats, the audience in the live broadcast room concluded that this bounty announcement would have to be withdrawn after it lasts for two or three days at most.
But Guo Mo believes that Brother Ba cannot be treated with common sense, and the same is true for games produced by Tianba Studio.
Often things that you think are unscientific and unreasonable will appear extraordinarily reasonable if they happen to Tianba Studio and Brother Ba...
What’s wrong with no plug-ins?
"Believe in Brother Ba! Brother Ba is our pride. Since he dares to issue a reward, it proves that there can be no cheats in this game!"
Guo Mo expressed his attitude: "Brothers, there is no plug-in FPS game, I have to play it!"
Hot knowledge: Guo Mo was first an Apex anchor!
Everyone who has played the game APEX knows that there are many cheats in this game. Precisely because of his previous experience, Guo Mo could not resist the temptation of "Time and Space Investigation".
From now on, my mother will no longer have to worry. When I was fighting a gun in the game, I was suddenly killed by a shuttle of magic bullets!
Great!
An FPS game without plug-ins sounds very desirable. Especially for old players like Guo Mo who love FPS games, they are simply excited.
But then again...
Although Brother Ba claims that the game has no cheating attacks and there is no possibility of cheating that would affect fair competition, there are many factors that determine whether a game is fun or not.
If it's fun, then Guo Mo won't hesitate. He will definitely broadcast more "Time and Space Investigation" in the future, and will also play "Star Emperor" for a while.
If it's not fun...
There's nothing you can do about it! Although this game does a good job in maintaining fairness and is the best in the world in cracking down on cheaters, the game is not fun and he cannot continue to play.
The prerequisite is that the game is fun!
In order to determine whether this game is fun or not, Guo Mo decided to experience it himself.
"Time and space investigation, here I come..."
Because it was a trial version and not the official version of the game, when Guo Mo opened the game, the UI he saw was quite crude and sloppy.
There are only a few functions.
Players can choose to form a team or play alone. There is only one mode [Reincarnation Deathmatch], and the map is random.
Role? firearms?
These are also random...
After successful matching, 12 players will be randomly born in various corners of the map, with their own "identities" and "initial weapons."
Each map has exclusive weapons, and some weapons can only be purchased from specific maps and weapon merchants.
"Start with a small pistol..."
In the first game, Guo Mo followed him to the snowfield map and was assigned the identity of an intelligence agent.
This identity serves two purposes.
The first function is a special ability. His identity as an intelligence agent allows him to sense enemies 50 meters away. To put it bluntly, it is a small radar.
The second function is that if an intelligence agent kills another intelligence agent, he can obtain a high bounty.
Different identities have different special abilities and different "bounty" targets. This is also a special mechanism of the game.
Twelve people play a game.
Guo Mo doesn't know where the other eleven people are at the moment, let alone who is an intelligence agent like him, so he is not in a hurry to get the bounty.
Find someone first!
If that doesn't work, you can find a weapons dealer first and upgrade the small pistol to a rifle and submachine gun.
The map of "Time and Space Investigation" is very small.
After all, there are only 12 players in a game. If the map is made too big, how can we start a brawl if we can't meet anyone for a long time?
Because of this, Guo Mo soon met someone after wandering around the upper left corner of the map.
Bang bang bang!
Based on the "individual competition" rules of the game, as long as you see someone, just shoot and do it, no need to consider whether they are there or not.
Anyway, you can be resurrected even if you die.
It's just that the small pistol is really too long, and the ballistics of this broken pistol are quite abstract. Guo Mo, who emptied a magazine, was embarrassed to find that he didn't even hit a single shot.
This was the result of him mastering the special abilities of intelligence agents and taking the lead in launching sneak attacks.
It's so embarrassing!
Guo Mo, who was hiding behind the bunker and changing a magazine, saw the barrage laughing at his sunset red body-stroke marksmanship. He couldn't help but complain: "Please, this is a problem with the game."
"The recoil of the pistol in this game is simply too great, and the scope cannot be opened, and there is no so-called pre-aiming point. It's all about feeling."
The gun feels like shit!
Although he has only experienced small pistols and has never used other firearms, Guo Mo dares to conclude that the gun feel of this game is definitely the worst among all FPS games he has played.
Of course, it is not without its advantages.
The advantage is that this game has a high degree of freedom of action. Players can make a variety of flexible and changeable actions in the game.
This is worthy of praise. At least compared to those FPS games that follow a zombie and have no other actions except lying down and squatting, "Time and Space Investigation" is still very interesting.
Bang bang bang!
There was another round of firefight, this time Guo Mo hit the target, but unfortunately, the shot was in the leg, and it did not count as a fatal hit without a headshot.
The guy opposite was very cunning. He retreated behind the bunker when he was shot.
Because there was a certain distance between the two of them, and there was a large flat land in the middle, if Guo Mo left the bunker and approached him, he would undoubtedly be in danger.
But if we don't go to him, both sides will hide behind the bunker. Isn't this awkward? If a third party comes along, won't they both be caught in one fell swoop?
"You can try..."
Thinking of the movement techniques he had tried, Guo Mo felt that he could give it a try.
The firearms in this game feel terrible, but the agility of the movement is really impressive. He felt that as long as he moved more flexibly, he should be able to get close to the opponent with a sliding tackle and a ghost jump.
The idea is excellent.
The movement technique was also done, but at the moment when he was sliding and doing a double jump, he accidentally pressed the left mouse button.
As we all know, 99.9% of the time the left mouse button in FPS games is used to shoot!
Regardless of other games, at least in the game "Time and Space Investigation", the character will be obviously stiff for a while when shooting.
This stiffness usually doesn't matter, and you can't feel it when you're pointing a gun anyway.
But at this time, Guo Mo was flying in the air with a sliding shovel. This stiffness caused the character's right hand holding the gun to twitch and spin, as if he had a cramp.
"What kind of rubber...?"
Guo Mo, who was just about to complain about the character's twisted arms, looked at the kill message popping up in the upper right corner, and his expression instantly froze.
what's the situation?
Where did this kill come from?