Chapter 225
After finishing his visit to Magic Dragon Studio, Chen Ba took people to participate in this year's China Overseas Game Show.
At the exhibition, he announced the official name of the new game and some of its selling points.
The new game is tentatively named "Cultivation Fantasy", a massively multiplayer online role-playing game with a fairy tale theme.
This is also a painting...
Although the name and theme of the new game have been exposed, it is obvious that there is nothing else for "Cultivation Fantasy" except a few promotional pictures drawn by AI.
Not even a promotional video was made.
Therefore, in the eyes of many people, Brother Ba's move is tantamount to painting a cake. The game is definitely not ready yet, maybe it hasn’t even been started yet, and is it being announced now?
Complaints are complaints, after all, this is not the first time Brother Ba has painted a cake.
Moreover, the cakes he drew this time were obviously more eye-catching and exciting than the cakes he had drawn before.
Xianxia MMO?
Hold the grass! This is news that has shocked everyone for a whole year. Tianba Studio is going to make an MMO? The theme is still the fairy tale that everyone likes?
That sounds really cool!
The only suspense is whether Tianba Studio, which has never made an MMO before, can make this game well? And what kind of payment model will this MMO adopt?
"Brother Ba, is there money for playing games?"
This is the question that Chen Ba hears the most, and it is also a question that players are generally concerned about.
MMOs are gold-swallowing behemoths. This is a fact recognized in the gaming industry. Players who have played MMO games know that it would be better if this kind of game is a point card system, but if it is a free game...
There is no doubt that in order to compete for the top spot, hundreds of thousands or millions of dollars may not even make a splash.
Don't think it's exaggerated!
The minimum limit for MMOs is very low, especially free games, which are filled with a large number of free-for-profit players. Not only do they play games for free, they even find ways to make money from the games.
But after excluding these zero-Krypton and small-Krypton players, the upper limit of MMO games will be jaw-dropping and exaggerated!
Based on Chen Ba’s experience, the upper limit of MMO games mainly depends on two aspects.
One is the intensity of competition in various rankings!
If the ranking competition in your area is relatively fierce, there are many players who focus on krypton, and the price level is relatively high, then the upper limit will be raised very high.
The second is the upper limit of the game itself.
For some games, a major version update may cost tens of thousands of dollars to reach the upper limit. There's no point in continuing to spend money, because this version of the update only has so much content.
Take Mijia’s classic card pool as an example.
The new version has a character pool and a weapon pool. The cost of filling the characters + filling the weapons is the upper limit of this version.
Both modes have their own merits.
Generally speaking, games that control the upper limit of krypton gold through version updates are generally more friendly to the krypton price and will not dissuade ordinary players.
Because the version limit is right here, Shenhao is desperate for krypton gold, and there is no big gap between him and ordinary players.
The game itself has no upper limit, and a game that tests the thickness of the player's wallet is more terrifying. The players at the top of the list may be able to kill a group of free prostitutes and zero krypton players with one knife, and they are pure and unparalleled in mowing the grass.
"We want to be the former."
Facing the concerns and worries of the players, Chen Ba said to Xiao Lu next to him: "Through version updates, the krypton level and upper limit of the game can be controlled. It cannot become a game where the boss Wushuang mows the grass."
"So it's still a free game?"
"There is no way, the market environment has determined that players like this kind of free games with no threshold."
Chen Ba said helplessly: "And in terms of revenue alone, free games are really great! If you run a more attractive krypton gold event, you can earn in one month what you earn in a card game in a year."
What?
You said that Dianka games have great vitality and it is common for a game to operate for ten years? Are free games just fast food that makes a lot of money in the first few years but then goes downhill in a few years?
That's right, it's true.
But is it possible that the money earned by other people’s free games in the past few years has exceeded the income of your card game operating for ten or even twenty years?
Fast food is indeed fast food. It is also true that free games will not go far and will become weaker in the later stages.
But everything has two sides.
The free game was really profitable in the first two years after it was launched! If you can earn the income of a card game in ten years in two years, who will follow you to play the trick of "a long and steady stream of money"?
"Cultivation Fantasy" must be a free game, and it can only be a free game.
Chen Ba thought about charging point cards, and also thought about operating it for a long time like World of Warcraft, but he gave up in the end.
As the saying goes, wild boar can’t eat fine chaff. Players choose free games, so don’t blame the game developers for voting with their feet.
For free games, the main revenue channel is the built-in game mall.
In the game "Cultivation Fantasy", Chen Ba has already thought of a rough plan to make money.
The game has a tribulation mechanism!
Every time you break through a big realm, you will face the baptism of thunder. If you successfully survive, your level will be improved. If you fail, you will be relegated to the next level, and all your previous efforts will be wasted.
If you want to survive the thunderstorm safely and painlessly, you need krypton gold.
Merit can also reduce the power of thunder tribulation.
It's just that it's very difficult to obtain merit. In comparison, buying the Tribulation Overcoming Pill and the Realm Breaking Pill with krypton gold will be more cost-effective.
"Can't we survive the disaster without spending money?"
"sure!"
Chen Ba looked at Xiao Lu with the eyes of a fool, curled his lips and said: "If you can't survive the disaster without spending money, wouldn't our game become exclusive to the big guys who earn money?"
Of course, zero krypton can survive the disaster.
It's just that the success rate is definitely lower than that of krypton gold players, and it's more of a show-off.
Krypton gold players, if they are full of various realm-breaking elixirs, they may pass the tribulation in one go. As for zero krypton players, they may be trapped in a certain realm for a period of time and need to try a few more times before they can break through to the next realm.
Incidentally.
The tribulation mechanism in the game, whether it is a player who spends money or a player who has zero money, cannot be 100% stable. The highest success rate is 80%, and the lowest is 30%!
"This is a relatively face-based mechanism. A big player with a lot of money may have a bad face and fail to overcome the tribulation ten times in a row. A zero-Krypton player may also have a bad face and succeed just once."
Chen Ba explained: "If you want to be more secure, whether you are a gold player or a zero-krypton player, the best way is to accumulate merit."
That’s right, merit!
These success rates are roughly estimated on the premise of excluding the influence of "merit".
If you add merit, the success rate can be increased to 100%! If you accumulate enough merit, overcoming the tribulation is as simple as eating and drinking.
The merits are complete and the merits are immeasurable...
These words fully illustrate how important merit is in a world where immortals and gods exist.
"People of great merit cannot even be killed without authorization, otherwise it will cause extremely terrifying consequences..."
Chen Ba explained the consequences of a player having great merit in the game "Cultivation Fantasy" and being killed.
First, the number of merits owned by the player will be deducted from the player who kills the player.
What if the merit is not enough?
Sorry, if you kill someone with great merit, and your merit is not enough to deduct it, it will become a negative number. Lifespan will also be greatly reduced, which is a life-saving behavior.
In addition, the amount of experience gained from dungeons, killing monsters, etc. will also be greatly reduced, and various drop outputs will also shrink many times...
"Loss of longevity?"
It seemed that he heard an incredible word from Brother Ba's mouth, and Xiao Lu asked curiously: "Will immortal cultivators still die at the end of their lifespan?"
"of course!"
"As long as a cultivator does not become an immortal, his lifespan is limited and he is not truly immortal."
Chen Ba explained: "In the game, we set different lifespan limits based on different realms."
For example, the upper limit of the Qi training period is one hundred years, and the upper limit of the foundation building period is three hundred years!
This lifespan will be consumed when using certain powerful secret techniques, entering special secret realms, or even practicing in seclusion.
When the player's remaining lifespan reaches zero, that is, when the deadline is approaching, and he has not yet broken through to the next level, he will experience a "reincarnation."
Reincarnation and reconstruction are very fast.
Moreover, there is another benefit of reincarnation and reconstruction, which is to increase the success rate of overcoming the tribulation.
"oh?"
Xiao Lu didn't seem to expect that this could be linked, so he asked: "Does it mean that if the deadline is approaching and you are not sure about overcoming the tribulation, or if you fail to overcome the tribulation, you can be reincarnated and rebuild to increase the basic success rate of overcoming the next tribulation?"
"That's right!"
"The game encourages players to reincarnate and rebuild, that is, to die as soon as their life span is up, and to take less life-extending magic medicine or pills to stay alive."
Chen Ba said that there is a lifespan limit in the game, and the original intention is to encourage players to reincarnate and rebuild.
There are many benefits to reincarnation!
The only disadvantage is that the cultivation realm is cleared and you need to start from scratch.
But this is not a big problem. After all, the speed of reincarnation and rebuilding is definitely much faster than normal cultivation, and there is no need to go through tribulation in the middle. Even starting from scratch doesn't waste much time.
The later the stage, the more reincarnation and reconstruction are needed to increase the success rate of overcoming the tribulation.
But at that time, players may face a happy problem: there are too many remaining lifespans, how to spend them?
"Haha, is there such a thing?"
"It's not easy to die. Just use those taboo secrets and use up your lifespan."
"It's simple to say, but is there a possibility that these life-consuming forbidden secrets have a very long CD?" Chen Ba rolled his eyes and asked.
When the lifespan is short, just download a few copies and enter a few secret realms that involve time, and the remaining lifespan will be used up quickly.
But when the lifespan is tens of thousands of years, it is not an easy task to spend the remaining lifespan as soon as possible and carry out the so-called reincarnation and rebuilding.
What's going on?
With a life span of tens of thousands of years, if you use the forbidden secret method to burn the essence and blood, then it will take you until the year of the monkey to burn out the life span of tens of thousands of years? You really don’t think the skill has a CD, right?
As for dying of old age naturally...
Just save it! In "Cultivation Fantasy", in reality, only ten years have passed in one day in the game!
If you want to die of old age naturally, you can only hope to retire from traveling for three to five years without getting a license.
"The world of cultivation is very cruel!"
"The lowly monks were beaten to pieces in order to compete for a few life-extending treasures, and their brains were almost knocked out."
Chen Ba joked: "But in the eyes of powerful people who are at a high level and are only one step away from becoming immortals, a life span of tens of thousands of years is actually a burden, because it hinders their steps to become immortals."
"It would be great if lifespan could be transferred. Low-level players don't have to worry about lifespan all the time, and high-level players can quickly reincarnate and rebuild..."
Beautiful thought!
Hearing Xiao Lu's words, Chen Ba couldn't help but complain: "If you really play like this, wouldn't the game be messed up?"
Do you think you are Sun Monkey, scribbling in the Book of Life and Death? How can lifespan be transferred?
"Oh right!"
As if he had thought of something, Xiao Lu asked curiously: "Brother Ba, the highest level in our game is the Mahayana realm. Can't we become an immortal?"
"I can't become an immortal..."
Chen Ba gave a rare nod, and then explained: "Not to mention becoming an immortal, the Mahayana stage is probably an unattainable dream for players."
These realms were designed without any thought that any player would be able to achieve them.
In other words, the significance of the existence of these realms is not designed for players now, but for players five or ten years from now.
After all, this is the ultimate goal!
If it is easy to break through to the Mahayana stage, or even overcome the tribulation and become an immortal, then what is the meaning of the game "Cultivation Fantasy"?
Three days speed pass, right?
If it is so outrageous, then the game will probably have to be a map of the fairy world. When the fairy world is over, it will be the divine world, when the divine world is over, it will be the holy world, and when the holy world is over, it will be the Hongmeng world...
Anyway, infinite nesting dolls!
The maps were changed so frequently and the realms were one after another. Chen Ba felt that it would be better to stay in the world of cultivation and play in one world for the rest of his life.
The map will be updated, the main plot will be updated, and the game version will be updated.
Everything will be updated, but these key cultivation realms will probably require custom servers. After all, Chen Ba really doesn't like changing maps frequently, which would make him feel very boring.
He still remembers a Java mobile game he played in the feature phone era.
That game is also a fairy tale type.
The game tells players very straightforwardly that level 120 is the full level. Once you reach this level, you can basically uninstall the game and stop playing it.
At that time, Chen Ba was very dismissive. It was not until many years later that he accidentally opened the forum of this game and discovered that no one had reached the full level of 120 in this crappy game until it was discontinued.
It can only be described as outrageous!
Chen Ba also drew on this idea. Becoming an immortal is reaching the full level, which is the end of the game. But this end point may not be achieved until the server of "Cultivation Fantasy" is stopped.
Be bold, maybe ten years after this game, there will not be many Mahayana monks in the world of cultivation.
"Will this..."
"okay!"
Before Xiao Lu finished speaking, Chen Ba interrupted: "Isn't this very reasonable? How big is the leap from a mortal to an immortal? You will never reach the end of the immortal road in your life, and you will always be on the road to seeking immortality. On the road, this is my ideal fairy tale."
Some games are obviously about "seeking immortality", but it turns out that becoming an immortal is as simple as eating and drinking, which left Chen Ba speechless.
Please!
When you wholesale immortals, did you take a good look at the theme and introduction of your game?
Is becoming an immortal really that simple? They also wholesale immortals. You might as well take a look at the descriptions of "immortals" in those myths and legends!
Trivia: There are countless immortals in the mythical heaven. Heavenly soldiers and generals are not "immortals" in theory.
When I was typing, my left elbow joint hurt a little. I planned to apply hot water on it and massage it. I only had 4K today.