Chapter 300 Great Writer Abba
How to play this game?
After several consecutive accidental deaths, Peter was about to lose his defense. He really couldn't figure out what he should do to keep this damn game going?
"Hell, I can't see anything clearly. Is the developer of this game too lazy?"
Peter wanted to curse, because from the moment he entered the game to now, the screen had always stayed on the same screen, and he couldn't see anything clearly.
The gaming experience is terrible!
And what he cares more about than the game experience is, can this game only display this one screen?
That's too simple, right?
Just when Peter suspected that this game was a prank and the production team had no intention of letting everyone play the game, his colleague said something.
"Why can't I play it? Although it is difficult to move, the game is still pretty good. The rendering effects are as good as 3A..."
Um?
Hearing this, Peter turned to look at his colleague's computer screen, and the result surprised him.
Walter?
Why is it that his screen is gray and he can't see anything clearly, but his colleague's screen shows a bright and beautiful game screen?
"Because you are blind!"
A colleague reminded the dreamer: "Your character is randomly blind, so he must not be able to see the screen in the game. My character is only in a wheelchair, and his eyes are fine..."
With that said, his colleague showed Peter a demonstration. The character he controlled was also a male "Abba". The difference was that this Abba had both legs amputated and could only move around in a wheelchair.
You can see that moving is difficult.
Although Peter couldn't see from his side, he could at least walk without any problem, and he could even run, as long as he didn't fall into a river or a big hole on the side of the road.
"So that's it..."
Peter thought thoughtfully: "Does every player have a different starting point? Is the initial identity completely randomly generated?"
"That's most likely the case!"
A colleague explained: "I just took a look. The game plot mission requires us to go out and take the No. 17 bus, get off at the "Jiangning Stadium" stop, and then go find dad to have a conversation..."
The plot mission is the same, and Peter also received this mission.
But obviously, he spent most of the day in front of the computer and never completed the task.
Even the most embarrassing part is that he couldn't even complete the first step of this "newbie" task, which is to walk out of the house and get on the No. 17 bus.
He couldn't see anything clearly, so how could he know the way?
Although there is a voice reminder from the narration, telling him to turn left after getting up, go out through the second door and arrive at the door of the house, but... it is too dangerous after leaving the house!
Peter failed several times before, all because he was not familiar with the road conditions. He either fell into the river and drowned, or accidentally stepped into a deep pit, or fell down the stairs and was injured...
Colleagues fare slightly better, but only slightly.
Although his colleagues can see the game screen and there will be no accidents like Peter's inadvertent GG accident, he has difficulty moving in a wheelchair!
"Stamina is depleted a bit quickly."
"I estimate that these stamina points are just enough for me to sit on the bus. If I walk a few more steps, the outcome will be GG."
The colleague said helplessly: "This is my first time playing this kind of game. Please, is it necessary for a novice guidance task to be so difficult?"
"Indeed, this is too much to discourage players!"
Peter is convinced that the difficulty design of this game is very unreasonable. If the novice guidance tasks are so difficult, then how difficult will it be for the rest?
Who can play this kind of game?
Well, Peter and his colleagues are clearly not normal players, so they play.
Returning to his seat, Peter was serious this time.
Recalling the prompt box that popped up when he first entered the game, Peter realized that if he wanted to complete this novice guidance task, a blind cane and a guide dog were absolutely indispensable.
As for my colleagues, because their physical strength is extremely scarce, they need to carefully calculate the planning of each route and not take another step in vain.
The blind cane can tap the ground to obtain information about the surrounding environment and obstacles.
what is interesting is……
The blind stick hits the ground. If there is an obstacle, the blind stick will vibrate, and the vibration will also be transmitted to Peter's game controller.
A very special experience!
Holding the guide dog in one hand and the blind stick in the other, Aba was ready to go out.
The guide dog will provide directions, traffic lights, zebra crossings, steps, and getting on and off the bus. Peter can use the guide dog to board the No. 17 bus without knowing the route.
But in the process, he also needs to constantly use his blind stick to explore the surrounding environment to avoid accidentally stepping into a pit or falling into a river.
Snap, snap, snap!
With a few taps, Peter finally found the feeling and began to enter the perspective of the protagonist Aba.
This feeling is so strange.
The striking force feedback of the blind cane, the vibration reminder, and the guidance of the guide dog allow Peter to do this. Even if he closes his eyes, he can still play the game.
certainly!
Being accustomed to using his eyes to receive visual signals, he suddenly gave up vision and relied only on hearing and touch to play games. For Peter, in addition to novelty, he was helpless.
It's too difficult, it's too difficult!
Aba's trip was originally full of difficulties. As a result, he encountered naughty children teasing guide dogs, blind lanes occupied by public vehicles, and passing vehicles honking their horns.
Fortunately, this is a novice guidance mission. The purpose is to allow players to assume the role as quickly as possible and become familiar with the operations that this role will use daily, so the journey is relatively safe.
“Dogs can’t be brought into the car!”
"This is a guide dog!"
"I don't care what kind of dog you have, anyway, the company has regulations and dogs cannot be brought into the car..."
Unfortunately, the bus refused to take Peter. He thought the mission had failed, but he didn't expect things to turn around.
A kind-hearted driver passing by was willing to drive Aba and the guide dog to their destination for free.
At this point, the novice guidance task is half completed. Next, you only need to talk to your father to unlock the subsequent plot.
Abba's father is a construction worker and is building a stadium. Aba came to him because he actually wanted to tell his father that he also wanted to go to work to make money and reduce the burden on the family.
But this wish was rejected without any surprise.
Abba’s father said seriously that no company or unit is willing to hire someone like Abba, because not only does he not create value, he is also a burden!
"Oh Shet!"
Peter cursed and said, "Even if you are my father, you can't say that about me, right? If you don't try, how can you conclude that I can't do it?"
Lao Deng, you are shitting!
Abba was hit hard by his father's denial and description of him as a "burden", but he did not give up because of this, but planned to prove it to his father.
how to prove?
Of course, go to the job market and find a job to prove that you have the ability to support yourself!
"Yes, find a job!"
Peter admires the character of the protagonist Abba very much and believes that this is the style that an inspirational protagonist in his mind should have.
But he never expected that the so-called "finding a job" plot was actually a trap deliberately planted by the production team.
Abba's attempt to prove himself is doomed to fail, and he will become depressed and fall into a cycle of self-destruction.
"No, I can't stand it anymore."
After playing for about two hours, Peter took off his headphones with a heavy heart, looked at the sky outside the window and took a deep breath.
It's too frustrating, too depressing.
The game "Abba" is different from any other game he has played before. The entire game atmosphere is too depressing and dull.
When playing a game, if you step into the perspective of the protagonist, Abba, you can easily become so angry that you can't speak.
It just so happened that my colleagues didn’t play anymore either.
"Tony, how's it going?"
"I haven't found a suitable job. I'm not even allowed to wash dishes in the restaurant because I think I wash too slowly and have difficulty moving. What about you?"
"Me too……"
After learning that his colleague Tony's game progress was also stuck in the job search section, Peter couldn't help complaining: "I don't understand why this game is so difficult?"
If it weren't for work reasons, Peter would have been persuaded to quit at the novice guidance level.
He didn't understand why "Abba" was so hard to persuade players to quit. Wasn't this a disguised way of raising the threshold for players to play?
There are definitely very few players who have the patience to continue playing.
So...why?
Once a game is made, who would think there are too many players? Why is it so difficult, and every level is trying every possible way to discourage players?
“This reminds me of the game Get Over It with Bennett Foddy!”
Tony raised his eyebrows and said: "The difficulty is the same, the frustration is the same, but the difference is that that game has a reason to attract everyone to continue playing. After all, no one wants to go to the end to see what is there."
"But this game, I'm sorry! I don't know what the reason is for continuing to play. The protagonist can't do anything..."
"If you say that, then I really have a reason to keep playing!"
Peter seemed to have thought of something and said to himself: "People around me, including parents and friends, are saying that Aba is not good. I don't believe this. I hope to see the day when Aba succeeds."
That's why he keeps playing.
That's right!
The atmosphere of the game is very depressing, making you feel out of breath while playing, and not being able to see anything greatly affects the gaming experience.
But... after all, he still wanted to know what Aba could achieve in the end and how high he could reach!
This is absolutely fascinating.
The sense of immersion in this game is so strong. As you play, it is easy to enter Aba's perspective and feel everything he has experienced.
This sense of immersion is also an important reason that attracts Peter to continue playing.
Because he is looking forward to the reversal in the future, and he is also looking forward to the day when Abba will change his destiny and refresh everyone's understanding.
What's wrong with not being able to see?
Who stipulates that Aba, who is blind, will not be able to do great things in the end? Hey, I don’t believe in this evil today. I have to make some achievements!
A strange desire to win prompted Peter to return to the computer again.
The game continues...
Although Aba found nothing in his search for a job, Peter had already thought of a way to break the situation. Since Aba can't find a normal job, he will try to find some special occupation.
Like, writing?
Blind Aba officially started his writing career and became a freelance writer. With Peter's unremitting efforts, the painful literature "My Youth Has No Love, Only Tears" was successfully published.
Then, the book failed to sell!
The road to success was not smooth sailing, but Peter was not discouraged and still worked hard in the direction of becoming a "great writer".
However, Aba's writing journey was too bumpy. It was just an accident that he was favored by the publishing house. Due to poor performance, the publishing house quickly gave up on Aba.
Aba's new book was written, but it was rejected by major publishing houses. One editor even bluntly said that it was "a primary school student's composition".
With no choice but to change his mind, Peter asked Aba to start writing something else, at least not to put all the eggs in the same basket.
Pain literature was not available, and he could not write popular novels, so Aba wrote "She Escapes and He Chases: The Hide and Seek Game of the Domineering Wife".
Wuhu, this time we finally succeeded!
As the saying goes, there is no way out, and there is a bright future after another. When Peter was the most desperate and helpless, and the game was on the verge of death, he finally fought back to the limit and found the most suitable development direction for Aba.
Although this direction is a bit abstract, it is about whether the book is published or not, and whether it sells well or not!
The first printing was 50,000 copies, then another 100,000 copies, and then again... Aba's first work after his transformation was a great success, not only making money, but also gaining great fame.
"Phew! I thought this game was so difficult, but this is it?"
After looking at the time, Peter was greatly despised. It turned out that only five hours had passed, and the game process was so short. Unfortunately, he thought the game was very big before.
Now it seems that the size is not big!
How big can a game that can be completed in five hours be? For a senior game editor like him, this is a big deal!
Abba, who had achieved great success in his career, also had a smooth love life, and soon married a "like-minded" girl.
Peter originally thought that the plot of the game "Abba" would end here.
After all, isn't this kind of ending the happy ending that is commonly used in movie plots? If you continue to act, what else can you act?
It is impossible that the story of the protagonist Abba has been told, and the story of Abba’s son will be next, right? That’s too much nonsense!
obviously!
Peter's prediction of the plot direction of the game was not accurate because he misjudged that the game process would take far longer than five hours, and three times would be enough.
After Aba got married, he soon encountered a huge setback. His newly married wife turned out to be a bad guy and took away all his money and his whereabouts are unknown.
Abba not only returned to the starting point, but even owed a foreign debt of up to one million yuan.
What's worse is that due to the involution of the industry and the sudden change of market trends, the "literature of spoiled wives and domineering bosses" he wrote is no longer popular, and no readers are willing to pay for it.
"Farke, Farke!"
When Peter got to this point, he was so angry that he didn't hold back on the spot. He violently slammed the handle on the table, with terrifying anger flashing in his eyes.
No more playing, money back!
This crappy game is really unplayable. Whoever wants to play it can play it. He can't play it anymore anyway.
Abba is already so miserable, why can't the plot be gentler to him? This is not "The True Story of Abba". Wouldn't it be more appropriate to rename it "The Passion of Abba"?