Chapter 151 New game

Sunday, October 20th, 11pm.

Gu Fan opened a box of instant noodles for himself while yawning with two huge black eyes.

Omelette, grilled sausage, various sauces, plus freshly soaked and slightly uncooked pancakes in hot water are just the right amount of enjoyment on a hungry late night.

However, just as he was about to move his chopsticks, he heard a voice behind him without warning.

"Eh? Gu Fan, what are you eating? It smells so good!"

Gu Fan looked back and saw that Lilith was looking at the instant noodles in front of him with a burning gaze, and what she wanted to say was already beyond words.

The corners of Gu Fan's mouth twitched slightly and he silently pushed the instant noodles over.

Lilith, on the other hand, was not polite at all and started feasting directly.

Gu Fan was helpless and could only open another pack of instant noodles, then fry eggs and ham.

"Mr. Li, I'm not talking about you.

“Before, I thought it was your first time here and you had never eaten any good food in the world, so you just ate whatever you saw.

"But then I discovered that you obviously have other industries in the world, and this is not your first time here. You even drive a Ferrari. How can you still be unable to walk because of potato chips and instant noodles?"

Lilith said confidently: "I can't get enough of these things in this world, can't I?

"I think you're jealous that us hell demons don't gain weight."

Gu Fan: "..."

Lilith said while eating instant noodles: "I'm here to inspect the results.

"Five days are up. Have you finished writing the design plan?"

Gu Fan poured hot water on his instant noodles: "It's finished. Not only did I finish writing the design plan, I even took the time to make a simple DEMO."

Lilith raised her eyebrows: "Oh? Sure, you have been approved by Lilith, the number one game producer in Hell! Where are the things? Let me see."

Gu Fan took the laptop from the side.

"This program on the desktop is a game DEMO. Of course, it only has the most basic and original combat system. But after all, it is an action game. This combat system will directly determine the entire experience of the game.

"This document is the design plan."

After handing the computer to Lilith, Gu Fan finally began to enjoy his instant noodles.

Lilith took the computer and first glanced at the game name on the document.

"'Ascension'? The name is quite interesting."

However, there was a lot of content in this document that could not be finished in a while, so Lilith opened the game's DEMO first.

It is said to be a DEMO, but it is actually quite simple. It only has the most ordinary game scene and an enemy that looks like a miscellaneous fish.

The character controlled by Lilith is an ancient Chinese swordsman. He is dressed in fluttering white clothes and wearing a bamboo hat. He looks very chic.

The enemy on the opposite side looked much shabbier, wearing tattered straw sandals and raincoats, with a haggard and thin figure and tattered leather armor vaguely visible. From the appearance, he looked like cannon fodder on the battlefield or a bandit blocking the road.

Of course, the scenes and character models are all free templates from the official editor.

"Just such a little miscellaneous fish? I was also looking forward to meeting the terrifying beasts of the ancient times." Lilith looked a little disappointed.

Gu Fan ate instant noodles and explained: "If you want to create negative emotions for players, of course the enemy should look weaker, the better.

"Think about it, you were killed by a giant beast from the wild, or you were killed by a seemingly ordinary bandit soldier, which one would generate more negative emotions?"

Lilith thought for a moment, and that seemed to be the case.

"Gu Fan, what you said makes sense. But can this bandit really kill me?

"How does this game work?"

Gu Fan explained: "The left mouse button is to attack, the right mouse button is to parry, space is to jump, ctrl is to crouch forward, and shift is to dodge.

“Currently there are only these operations, and things like skills or special props will be added in the future, but they will not affect the basic combat system.

"Or do you want to use a controller? A controller will work too."

Lilith shook her head: "No, just keyboard and mouse."

She controlled the swordsman to move forward, clicked the left button to swing the first sword.

Gu Fan watched while eating instant noodles. This was also the first time he saw Lilith playing games.

Why create a combat DEMO?

Of course, it was to verify Lilith's level of playing action games. If Lilith's level is very high, then she will probably see the core of this combat system, and then some of the previous ideas may not work, and other methods need to be found.

And if Lilith cannot see the core of this combat system, then Gu Fan will have a lot of room for subsequent operations.

"Pfft", the swordsman's sword struck the bandit's body.

Although they are all templates, the templates also come with attack actions, so they look quite similar.

"That's it?"

Lilith struck out with her second sword.

This time the bandit seemed to have raised the sword in his hand to parry, but the effect was not obvious. Although the blood loss was less than last time, he still lost blood.

"Can this kind of miscellaneous fish be my opponent?"

Lilith clicked the mouse again and struck out the third sword.

However, this time, the bandit's reaction changed again. The sword in his hand was just right to deflect the sword in the swordsman's hand, and there was a crisp sound of metal clashing.

At the same time, the bandit's figure turned slightly, as if there was a movement to relieve force, causing the swordsman's figure to stagger slightly involuntarily.

"Huh? The miscellaneous fish is actually quite tenacious!"

Lilith didn't think much at all and clicked the left mouse button again.

After all, this bandit's AI looks very crude. He can't fight back at all. He was slashed three times in a row and could only defend passively.

However, this time, before the swordsman's sword could strike, the bandit's sword struck first!

"Pfft", the swordsman began to bleed.

"Um??"

Lilith realized that something seemed wrong, but she continued to press the left button. After all, you have already slashed me, so it makes sense for me to slash you again, right?

However, this time, the bandit's knife is still faster!

"Pfft", the swordsman's health bar has dropped by one-third.

Lilith finally realized that something was wrong. It seemed that from a certain point, the bandit started not to defend but to attack?

And what's even more terrible is that bandits' attacks are always faster than swordsmen's?

Gu Fan quickly reminded: "Mr. Li, right click to parry and shift to dodge."

Only then did Lilith realize that she couldn't keep clicking the left button so mindlessly. After all, this was an action game.

She tried right-clicking, and the swordsman did parry, but this time the parry didn't seem to be particularly successful, and the swordsman still lost blood.

Immediately afterwards, the swordsman and the bandit drew their swords at the same time, but the bandit's sword was still one step faster!

Lilith was so angry that she threw the mouse on the table: "What the hell!"

Gu Fan coughed lightly from the side: "Mr. Li, calm down."

It's a pity that the words Lilith's negative emotions increased did not appear in front of Gu Fan. I don't know how much mental damage it caused to her.

But it looked like he was quite angry.

However, Lilith quickly calmed down because Gu Fan's reminder made her realize that the harder this game is, the better!

She was so angry, let alone the players.

Isn’t this negative emotion worth it?

"So what should I do? Why is this soldier always faster than me!" Lilith was confused.

Gu Fan coughed twice: "With this setting, the enemy's default attack speed is faster than the player, so if the player keeps attacking, he will only keep getting beaten.

"Moreover, after being parried perfectly, the player's character will stagger and the shooting speed will become slower.

"So the correct approach is to make a perfect parry and then counterattack when the enemy attacks."

"Perfect parry?" Lilith had never heard of this term before.

Gu Fan nodded: "Yes, press the parry button at the moment when the enemy's attack is about to hit you, and you can trigger a perfect parry. The specific performance is that more obvious sparks can pop up, the sound is crisper, and the opponent will have a more obvious Staggering movements."

Lilith started fighting again with a confused expression.

Parry!

Parry!

Parry!

This time she only defended, not attacked, and tried to perform a perfect parry.

But he was stabbed more than a dozen times in a row, and his health bar was emptied three or four times before he finally got a shot!

Lilith showed a shocked expression: "How long is the window period for a perfect parry?"

Gu Fan explained: "Normally it is 0.18 seconds."

Lilith frowned slightly: "Then you mean, there are still abnormal situations?"