Chapter 237
As the dust clears, the Houndoom doesn’t go down with a little damage.
However, the place where the body was blown up is already open to the skin, and the explosive formidable power of Shadow Ball and Sludge Bomb is still very impressive.
No!
Kane has some doubts, why is Houndoom not poisoned after such a phenomenon has occurred in the skin?
The toxicity of Haunter is quite severe now, and the non-Poison Type Steel Type Pokémon will inevitably be poisoned if it is blown out of the wound.
However, Houndoom showed no signs of poisoning at this time.
Could it be that this Houndoom has strong anti-toxic properties?
Kane can only give such a guess at the moment.
Haunter is a special attack type assassin, fast and special attack high, as long as you master your own rhythm, you will easily win.
Seeing that Houndoom can still stand up, Haunter’s attack is still continuing, and it’s still an instant Shadow Ball.
Houndoom is also trying to change tactics at this time, blindly dodging will only make Haunter’s attack more aggressive.
Whoosh, whoosh, whoosh
Houndoom does not retreat but advances, shuttles out, and there are seven or eight Houndooms in an instant.
Double Team
But it’s impossible to disrupt Haunter, even without Double Team, Haunter’s speed is stronger than all of his Pokémon.
Seeing that Double Team had an effect, Haunter suddenly disappeared from sight.
A lot of Haunters flew out of nowhere.
Like a phantom.
This move was learned at Mismagius in Qianshan, who fought with Mismagius at that time, didn’t expect Haunter to forget it.
The Haunter who temporarily hides from the dimension uses Double Team, and then launches disturbances and attacks from the dimension, which is more bizarre and unpredictable than the normal use of Double Team combat.
Fake is fake!
This is clear for a dog nose, none of the Haunter phantoms flying out now are real.
Houndoom Spit Up A Fireball burst, burst into flames, and some Haunter’s phantoms were directly penetrated and turned invisible.
The usage of Inferno is really comprehensive, and Double Team also cracks it.
Although two of Houndoom’s Avatars disappeared due to the use of Inferno, there are now six Avatars.
Six Avatars attacked in one direction at the same time. The double horns on Houndoom’s head and the entire head cover were wrapped in Black’s energy.
Siege Ability.
Looks like Houndoom has Lock On the Haunter’s location.
I saw Houndoom use this Ability during training, but this time it was used in the Double Team situation, and the scene was even more spectacular.
Haunter also appears as Houndoom approaches.
Throw the Shadow Ball while backing up to fend off Houndoom’s attack.
“peng”
Houndoom’s first Avatar hit a rock, and the rock immediately shattered, shaking the ground.
Kane can’t help but click her tongue.
impossible, it turns out that when I tried to besiege Ability, I didn’t have any formidable power, which led me to ignore this Ability. What’s the reason why I can show such powerful formidable power today.
Curiosity made Kane more attentive to the discussion.
The second Houndoom Avatar, the Rock also shattered, but the vibration of the Ground was not as strong.
Third
Fourth
……
until only one Houndoom remains, use The Siege Ability, the Rock only dropped a few pieces after it cracked.
formidable power is getting smaller every time.
The last time I used Siege Ability was similar to the formidable power when I tested Ability myself.
Kane thought hard, as if she had caught something, but she couldn’t explain it.
The competition continues.
Although Haunter suffered a short-term disadvantage, the entire battle pattern was still in its hands.
Houndoom can detect Haunter’s location with its keen sense of smell.
But Haunter will not stay in the same place, but keep walking, so every place has the smell and sound left by Haunter, where does the ghost like Haunter come from sound.
So the longer you take off, the harder it becomes for Houndoom to capture Haunter’s position.
At this time, two Black phantom hands appeared again on the Ground, and Houndoom had subconsciously jumped away, which was a big surprise.
A hand suddenly stretched out from the depths of Ground, and anyone who saw it would panic.
This is Haunter’s Hex.
It’s so scary!
Under Haunter’s airtight attack, Houndoom finally had no room to resist.
Judgment.
This time Houndoom was even more aggrieved, and each Ability was not used very smoothly. It felt like Haunter was leading the whole process, and he controlled the rhythm for a short while.
After this battle.
Kane has a better understanding of the two Pokémons. In fact, the most important one is Haunter. I haven’t seen it for half a year, and the strength is already a step further. Mental Force is so powerful that I can’t believe it.
The speed, as well as the flexibility of the battle, no longer require Kane to do more command, and now that Hex has been mastered, the time required to reach the evolutionary conditions has been shortened.
The Ability combination for Haunter use has been improved before, and now it’s just enhanced on the original basis.
Kane gave Haunter and Houndoom the potion.
Take a break.
There are now two amazing places to discover Houndoom.
The first is poison resistance, I just blindly strengthen the poison glands at the gums of Houndoom, hoping to use poison and fight.
Today didn’t expect to be immune to Haunter’s poison, this killing move is enough to make Kane happy.
But today is just an accidental phenomenon. I don’t know how many poisonous Pokémon poisons the Houndoom is immune to. This Houndoom really has such an ability, doesn’t it become the core position of its own Poison Type.
There is also the strangeness of the siege.
Kane once again recalled the effect of the ability of the siege, and all of our team attacked. The more Pokémon you have with you, the more attacks your moves will have, and the greater your formidable power will be.
But just now Houndoom is fighting alone, and there is no so-called full attack.
Is it true?
Double Team.
Kane suddenly thought of this Ability.
With this question in mind, Kane uses Siege Ability after letting Houndoom use Double Team.
As expected, the formidable power at first is very large, and becomes weaker as the shadow decreases.
It seems that this Ability will also affect the formidable power due to the amount of shadows.
A thought came to Kane’s mind at this point.
Let Beedrill and Houndoom form a battle combination, Beedrill uses Double Team to have more than 20, under this effect, the formidable power of siege Ability is not crushing dry weeds and smashing rotten wood, overwhelming.
……