Chapter 132: plan to start
After passing through the Mythler Forest, the traversers broke into pieces and dispersed.
More than 50 fully-armed adventurers acted together, which was too conspicuous. In this world, a large team of more than 50 adventurers is enough to form a crushing advantage over most knight leaders, and even many smaller towns cannot resist. If an attack is launched in the city, the city of Tarakhan will also be severely damaged.
In the face of such a large-scale army, the lords will definitely be on guard, and the news will soon spread, even reaching the ears of Earl Tarakhan.
That's bad!
In order to prevent the snake from catching the grass, everyone must spread out, and a group of several people slowly gathered to the location where the ambush of Count Tarahan was planned, lurked, and waited quietly for the opportunity.
Among them, the members of the trouble-making group can gather in the village where they lived before. Anyway, they have already shown their faces, so it is not a problem. As a team of star adventurers rising like a rocket near the city of Tarakhan, they have enough prestige to support the behavior of a small village as a stronghold.
Of course, that village has a lord, and it is the direct jurisdiction of Earl Tarakhan. But in the face of tyrannical combat power, a team of adventurers who can fight against the demons and win, and at the same time have a sufficiently prestigious team of adventurers, Earl Tarahan will not trouble them - as long as they do not prevent the tax collector from entering the village Just pay taxes.
Of course, the troublemakers will not hinder the tax officials from collecting taxes, and they are not collecting taxes anyway.
The transmigrators are semi-settled in this village, and the benefits to the village are immediate. Needless to say about public security, of course, it is also very helpful in terms of economics - although the traversers are versatile, most people hate simple and repetitive boring work, so whenever they are hunting outside, they often Pay the villagers to help deal with the prey. After all, using the "gather" command is convenient, but the harvest is a bit tragic.
Of course, the pay for this kind of work is not very high, and it is usually paid in copper coins. But for the villagers who usually have nothing to do other than farming, mosquito legs are also meat, and the pay is not high, which is better than nothing. Moreover, the passers-by have no interest in those scraps and scraps, and they are usually given directly to them. These scraps - such as minced meat, although they can't be sold for money, they are excellent for their own use.
Therefore, in the past few months, the villagers have received a lot of benefits, and paying taxes is easy. The tax official walks around the village and can easily receive enough taxes without any trouble.
As for the "greedy black-hearted tax officer" that often appears in knight novels... The tax officer must first use his brain well, and go to the door of a group of ruthless people who kill demons like chickens and pile up mountains of corpses? A person with such a powerful thinking can only be the head of the general body of the dynasty, and cannot be the tax officer of Tarakhan City.
The lurking location chosen by the traversers was in a valley about a day's journey south of Tarakhan City.
The remote location of this valley, lack of resources, has always been neglected. The travelers dug a large hole in it, and everyone lived in the hole, waiting for the battle to come.
Of course, a new log cabin has also been built in the valley, and there is an altar behind the log cabin. Whether the wooden house or the altar is full of weird atmosphere, you can see that it is not a good thing by looking at it - they are not designed casually, but are designed after the real existence in **** in the game. Amateurs can only see the words "by no means good", but in the eyes of professionals, it is equivalent to full-level mocking skills, and all of a sudden it fills up hatred.
The only thing the traversers are worried about now is whether these two things will work so well that they attract some bigwigs in the sky.
In order to avoid this situation, they set up a large-scale shielding aura circle in the valley-although no matter whether it is a wooden house or an altar, it is actually a mere appearance, but it is not afraid of ten thousand, just in case.
Moreover, the shielding aura can also be used to do something else at a critical moment... Just adjust the magic node a little bit.
Once everything was in place, the planning began in an orderly manner.
"Report!" The intelligence director came to the door of the earl's study, "We have found the trace of the old woman who is suspected to be an orphan of the old Roca family."
The earl who was looking at the document raised his head: "Tell me in detail."
"Yes! A few days ago, a group of adventurers found a magic circle with hidden breath in an unnamed valley in the south of the city. They approached out of curiosity, and then saw a very suspicious wooden house with an altar behind it. The wooden house is still an altar, and the construction time is not very long, no more than a year at most." The intelligence director reported one by one, "They dared not approach, only dared to look from a distance, and saw a terrifying looking, half A young and half-aged woman prayed in front of the altar. She used a deer as a sacrifice. After the live deer was brought to the altar, it quickly withered without even needing to use a knife, and finally turned into a mummy. Above the mummy, there was a The crow spun a few times and disappeared without a trace."
The count frowned and asked, "What else?"
"They only saw this. They didn't dare to read more because they were afraid. When the woman returned to the house, they quietly escaped and came back to report." The intelligence officer took out a few pieces of parchment. "One of the thieves drew a picture. He's very good at drawing the altar, the wooden house, the woman, and the crow."
The count did not rush to take the papers, but asked, "So, how are those adventurers?"
"They were frightened, I arranged for them to rest, and no one could disturb them."
A smile finally appeared on the count's face, and he nodded: "You did a good job, let them rest until there is my order."
"As ordered!"
The Count took the pieces of paper, looked at them, and asked casually, "Do you have any clues about these things?"
"No, my lord," replied the intelligence chief. "I can't investigate anything without your order."
The count was noncommittal and motioned for the intelligence chief to leave. After a while, he sighed and said, "This is a wise man."
"But it's too smart." A voice in the shadow answered.
"There's nothing wrong with being too smart," said the Count. "If you don't do things without my orders, you won't be easy to cause trouble. I can't punish him for not doing things well."
"What's the use of an intelligence officer who doesn't actively collect intelligence?"
"He didn't want to be this intelligence officer." The count smiled slightly, "When my son takes over my class, he will naturally be replaced by someone."
After speaking, he got back to business, pointed to the pieces of paper and said, "Look, what is the origin of this?"
There was something squirming in the shadows, turning into a weird human figure with fly eyes and jackal ears, walking to his side, first glanced at a ring on his right hand, and then his eyes fell on the sheets of paper.
"It's Your Majesty Ramo." It said, "The Earl of Hell can know the past and present and predict the future. But I think the reason why that man signed a contract with him lies in another of his abilities."
"What ability?"
"He can destroy enemy cities."
The count was shocked and stood up, his face changed greatly.