Chapter 194: Unpromising real daughter

Hair loss caused by work and rest problems, as long as you rest in time and adjust the biological clock, the hair can be saved.

However, Gu Junxin is at the juncture of the start of her career, and it is when she is desperate. Staying up late and working overtime is inevitable, and hair has to be sacrificed.

Every day or two, the hair on the ground grew more and more.

Gu Junxin simply went to the barbershop to cut her hair short. The new look is eye-catching, the short hair image is unrestrained and casual, less feminine and more handsome, attracting the attention of countless girls.

Although cutting hair short does not prevent hair loss, nor does it even relieve it, but the length of the falling hair is shortened, and the total amount seen when sweeping the floor is not as exaggerated as before, which is a little consolation.

In contrast to Gu Junxin's continuous decline in hair volume, "Crybaby" has been receiving increasing attention.

The countdown to the game's launch, Gu Junxin sent invitations to the game connoisseurs of the platform for evaluation, and also sent invitation codes to the game area and technology area up owners who have a good relationship with the video website, asking them to play for free.

On weekdays, the up masters in the group help each other, and Gu Junxin has also helped a lot in the past. Now you can play the game for free and get a video, of course, they all actively support. The promotional videos came out one by one, and her audience watched with relish and looked forward to the release date.

The story of the game is short and concise and not complicated, but the content of the game is very rich.

The opening animation is composed of several stick-style CGs. In a dimly lit room, a little girl cried while holding the portraits of her parents. She cried sadly and was very vulnerable. Then, she put the portrait in her backpack. The little crying bag, who was only five or six years old, opened the door and started his own adventure.

The main content of the game is the story of Xiaokubao's adventure along the way.

There are five major levels in the one-week story, and each level represents a growth period for Xiaokubao. The level map, mobs encountered, small bosses, and big bosses at the bottom are all randomly generated. Players need to find props on this randomly generated map, arm themselves, and grow stronger. Defeat the final boss. The game mode is not much different from other works of the same type.

The unique point is that the props players get will directly determine your growth direction and affect the future outcome.

Different combinations of props will make your characters go in different paths. The player controls the character, grows up from childhood, spends his teenage years in battle, teenage years, passes through the age of twenty, and ends at the age of thirty.

The little crying bag may grow into a big crying bag, or it may stop the tears. The TrueEnding of the game is also the easiest ending to achieve, Xiaokubao is to become the commander of the female special forces. But this is not the only one. According to the different props players encounter randomly, plus their choices, various endings will be achieved, and there are many unpredictable and wonderful endings.

As for the UP masters who are currently making videos, some have turned into ghosts, some have become immortals, some have become nuns, and some have stayed at home.

Mercury, the hard-core technology boss in the game area who specializes in the strategy of 3A game masterpieces, made a recommendation for the first time.

"Our little girl's first game in the game - "Crybaby", let's call it Little Crying Bag."

"Pixel-style roguelike game, although the game is small, but rich in content. The props, mobs, and bosses are all from folklore or allusions, and the design is very careful. As a newcomer, the new work is amazing. It is worth encouraging."

"The game is easy to get started, very friendly to novices, and it is not difficult to clear the level. After the first week, the work gradually becomes hard-core. It takes into account both novice players and hard-core players. It is strongly recommended that everyone start and try it out for yourself. Whether a game is fun or not, only you You can only experience it if you buy it yourself. The price of the game is not expensive, please support the independent game makers!”

After the most popular game area up master posted a video, he also complained in his live broadcast room:

"Do you know how Xinmei lied to me? She said that the game can be cleared in as little as 10 minutes. I actually believed it!! I believed the time she said from a speed pass player who broke the world record! As soon as I opened the game myself, From the day before yesterday to now, 20 hours of gameplay have passed. I am so addicted to this game that I almost owe the live broadcast time!

"Little crying bag is really addictive!"

"Hardcore? It's okay, the difficulty is definitely there, but I have no problem with my handicapped clearance."

"I'm a non-chief, and the crying bag finally became a two-dimensional house, and I didn't get a prop to take the bright route!"

A well-known game consulting studio on the website, all members of the team tried the little crying bag.

The handicapped player said: "I don't play many games, this game is a bit difficult, at least I can pass."

A hard-core player said: "The game is very difficult and challenging, which is very cool. I will definitely buy a support for the official launch. However, it seems that I play different from them, and I blame them all. never met."

"I really should ask Xinmei to settle the account. Now my entire studio is addicted to the game, and everyone is not working!" The studio boss joked.

More and more people are interested, but there is a problem they don't understand after watching the live video.

Gu Junxin's live broadcast room was overwhelmed by a series of questions:

[Sister Xin, what is the difficulty of the game? Can players choose to adjust? 】

[The handicapped party, if it's difficult, don't play. Bought one for pure support. 】

[It seems that everyone is not playing the same game. It’s the fifth level, why are some people fighting hooligans, some going overseas to fight terrorists, some killing aliens with lightsabers, some people hunting ghosts, and some fighting monsters? 】

"Your level of operation will determine the difficulty of the game, which is determined by the program's own judgment. Of course, you can achieve a difficult transition by choosing props and life routes." Gu Junxin explained.

The program will determine the player's level of operation by calculating the player's error rate. Let mild players with poor operation experience the joy of successful clearance, and let **** players feel the stimulation of difficult challenges. At the same time, they retain the right of their own choice.

The game that gave her the most headache was the algorithm, because it didn't know how much hair was lost.

"You can get props in many places in the game. The choice and retention of props determines your future direction. Whether it is realistic, or sci-fi, supernatural, or immortal, it is all your choice."

The player's choice determines the life of the control character.

The publicity in the early stage was in full swing, and the reputation of the evaluation was quite good. The evaluation invitation sent by Gu Junxin to the connoisseurs of the platform also received a very high evaluation.

On the day the game was officially released, the single-day sales of the game priced at 32 yuan quickly exceeded 10,000 copies.

The picture of the pixel wind is ancient and simple, and it seems that the game is not fun to watch in the video. Many people buy a copy purely as fans support their idols, but they really start playing, and they are up in a few minutes.

This game is really fun!

On the video station, the game area was dominated by a small crying bag. Excellent sales, numerous praises, great recommendation follow-up on the game platform, and sales are still rising.

Looking at the backstage numbers and her rising position in the sales chart, Gu Junxin felt that her hair loss was worth it.

Of course, there are still a lot of bad reviews.

[Blow, blow hard. 】

[This sales volume is not unusual, she has millions of people in her live broadcast room, but tens of thousands of people buy the game, the proportion is quite miserable. Pride is not known at all. 】

[The game producer has become a fan, and Gu Daqianjin is the first person! 】

[A broken game that blows like a god. What's so hard about grabbing a bunch of roguelikes like this? 】

[Ugly style of painting, monotonous music, nothing to save. 】

[This game has no plot, why are there still a group of people doing interpretations? Is it fun to play a game without a story? 】

Gu Junxin shook her head, she didn't care what these people said. Obviously a bunch of scumbags who don't understand games.

What is a good game? Aside from the addition of pictures and music, and stripping all the plot, the game mechanism itself can still provide players with replayability. That is a really good game.

The so-called 3A classic is to make the picture, music, plot and other aspects perfect on the basis of good game mechanics.

The point of the little crying bag is to make the player have a good time in the mechanism. She has just started, so she has caught a little bit of the core content.

She is still far from her goal, but she has taken a step forward by coming up with a work.

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Thank you to the little angel who voted for me or irrigated nutrient solution during the period of 2020-02-2819:18:332020-02-2923:59:21

Thanks to the little angel who irrigated the nutrient solution: 10 bottles of Changxi Anli, Xijun, Ningshu; 5 bottles of Yu Feiwu; 1 bottle of Murong Jin;

Thank you very much for your support, I will continue to work hard!