Chapter 256: Simple promotional warm-up

Chapter 256 Simple publicity warm-up

 Soon, Nitiantian Games began to enter a state of radical modification to the game "Clash of Demons".

 First of all, all the art resources of this game need to be replaced.

As for the replaced art resources, because Nitiantian Games has bought out all the copyrights, they can be packaged and sold on the official platform to restore some health.

 The second step is to fix bugs and increase the stability of the game while developing new features.

Originally, the game "Clash of Demons" only had one max-level team copy called "Lava Pass", and the final boss was a huge fire-breathing dragon.

 Lilith has decided to develop two more raid copies for "Strife in the Demon World".

  The bosses of these two dungeons are also dragons. After all, the theme of this version is the Age of Dragons. It's just that the styles of these three team copies are different.

The other two dragons are the frost dragon entrenched on the top of the snow-capped mountains, and the bone dragon hidden deep in the Bone Burial Ground, guarded by a large number of orcs and undead monsters.

If divided according to common suit levels, the drops from "Lava Pass" are considered T1-level suits, the drops from "Snow Mountain Top" are T2-level suits, and the drops from "Burial Ground" are T3-level suits. Suit.

 These are three very large team copies, supporting dynamic difficulty fluctuations from 10 to 25 people.

The more players enter, the higher the health of the dungeon monster will be, and the number of drops will also increase.

 In addition, between these team copies, there are also some regular 5-man copies for transition.

For example, there are a large number of fire monsters in "Lava Pass", and the final fire dragon BOSS will use the terrifying fire breath skill, so players must build up some fire resistance. The main tank position, which is mainly responsible for attracting the boss's hatred, must build up the whole body. Fire resistance.

Before entering the "Lava Pass", players need to go to the five-player "Volcano Cave" to obtain some fire resistance equipment.

Similarly, before the "Top of Snow Mountain" raid, players also need to farm the five-player raid "Icefield Crack". This five-player raid requires T1 equipment base and will produce some equipment roughly around T1.5. Ice resistance equipment.

Just these newly added group content, as well as regular game mechanics and bug fixes, are enough to keep the entire game of Ni Tiantian busy for three months.

 After more than a month of repeated testing to reduce bugs in the game as much as possible, the game is almost ready to be officially launched.

Of course, so far, everyone at Nitiantian Games is generally not very optimistic about this game.

 Because even with the addition of these group content, the game "Clash of the Demon World" is at most the same content and experience as those classic mmorpg games from more than ten years ago.

Although Lilith has been frantically adding value and difficulty to these group copies, this behavior will not make the player's game experience better.

Everything should be done at the same time. A moderate challenge can make players more motivated, and the pleasure after defeating the boss will be stronger; but a challenge that is too difficult can easily dissuade players.

If it were more than ten years ago, players might still be able to accept a group raid and destroy the group every night for a month.

But more than ten years have passed, and now that players have been wiped out for three days, they will probably have to quit the game and renovate the family tree of game developers.

 But Lilith is obviously very satisfied with her changes. She comes to check the development progress of the game every night, and is eagerly waiting for the official release of the game.

 …

 While the game content is being continuously developed, the warm-up of the game is also being carried out simultaneously.

 This game is, after all, an mmorpg game. This kind of game is different from stand-alone games. The warm-up process often needs to be done much earlier, so as to attract players to the maximum extent.

 Because mmorpg games have high requirements for initial popularity.

  After all, in this type of game, the number of players itself is part of the gaming experience. The more players there are and the more popular they are, the smoother the economic cycle in the game will be, the easier it will be to organize a group, the stronger the social stickiness of players will be, and the better the game experience will naturally be.

This is why many mmorpg games like to brag about how many servers they crowded and thousands of people lined up on the first day they went online, because this kind of data may not be important to other games, but it is very important to mmorpg games. .

 For Lilith, conducting publicity and warm-up in advance is also conducive to better tricking players into killing.

 …

 …

  Saturday, July 26.

 Lecturer Ding is still drifting attentively.

At this time, nearly a month has passed since the release of "Hell Racing". After Brother Quan Tan discovered the drag and drift technique in the game, players began to conduct crazy scientific research on this game, constantly improving the drift technique, and optimizing the technical details. .

 Lecturer Ding is no exception. After practicing hard during this period, he has been able to skillfully complete some complex tracks at the intermediate level. The vehicle has also been replaced with a cool appearance and the most expensive model in the intermediate level.

 As for how it was exchanged...of course it was krypton gold!

 Although you can now save gold coins by running in the top three, the output of gold coins is still relatively small.

If the player just wants to buy a favorite vehicle with a high cost performance, then Ganyigan gold coins can also afford it.

 Instructor Dante has to buy character skins and the most expensive model in the mid-level market, so of course he has to spend a little more money.

However, players have no resistance to krypton gold at this time. After all, "Hell Racing" has become more fun. As long as it is a fun game and the product is reasonably priced, there will be no shortage of buyers.

  Another map was completed perfectly and he won the first place. Lecturer Ding leaned back in his chair happily and enjoyed the awards screen and the replay of the wonderful shots on the screen with satisfaction.

  “Okay! It’s almost time to start heading towards the high-end field!

“Don’t tell me, this game is really exciting to play and you can’t stop at all. Especially the continuous drifting state makes people want to stop playing it.

“Although the operation difficulty is a bit high, which makes this game a bit niche and not friendly to novices, it’s really fun once you understand it!

“What kind of company is Nitiantian? What kind of game is “Road Rage Simulator”? Sorry, I’m really not familiar with it.”

 Since the release of "Hell Racing", Professor Ding has not played "Road Rage Simulator" for a long time.

I can only say that although this kart-style game looks childish and does not comply with the physical rules of reality at all, it has a unique kind of fun that makes people want to stop playing it.

 However, just when he was about to enter the high-end field, he suddenly saw a barrage.

 “Look, lecturer! The new game of Nitiantian has started to warm up!”

 Lecturer Ding couldn't help but be surprised: "Huh? A new game from Nitiantian?

"I gonna go see!"

He exited "Hell Racing" directly at the speed of light, opened the official game platform with ease, and located the account of Ni Tiantian.

The barrages were also a bit unbearable.

 “Pfft! You are jumping too fast over and over again!”

“Didn’t you say you’re not familiar with Nitiantian? If you’re not familiar with it, can you find the door just by relying on muscle memory?”

“Hehe, as soon as I heard that Nitiantian released a new game, I immediately became tired of the old and loved the new, man!”

 Lecturer Ding didn’t pay much attention to the barrage, but immediately checked the news of Nitian’s new game.

I have to say that Nitiantian does have a magical power that makes people never imagine what their next game will be.

Even before any publicity, it has already whetted the appetite of players, which is absolutely impossible for ordinary game manufacturers to do.

However, after finding this so-called "new game warm-up interface", Professor Ding was disappointed.

“What kind of warm-up is this for a new game? Isn’t it just one picture?”

I saw a news posted on the Nitiantian game account on the official platform. The theme content of the news was a simple promotional picture.

 There is an original painting of the game, but it is only pieced together using the game materials of "Clash of the Demons".

 After all, the art materials on the other side of **** are still being produced and have not been delivered yet.

Of course, there is a line of small words written in the lower right corner of the screen: The screen is the art resources of the beta version and does not represent the final quality of the game.

 In addition to these patchwork art resources, there is only one line of text in the central subject of the poster:

 “The work of Ni Tian, ​​a classic Western fantasy style mmorpg, is about to be presented to you!”

 This sentence stunned Professor Ding for a moment.

 “The next new game from Nitiantian...is actually an mmorpg???”

 (End of this chapter)