Chapter 292: Official secret fix!
Chapter 292 has been officially secretly fixed!
Time passed day by day.
With "Shadow World" not needing to be updated after its launch, they still have to continue developing the 70 and 80 version as planned.
In terms of volume, the playable content of the 70 and 80 versions is roughly the same, even if it is slightly less than that of the 60 version.
Of course, the underlying mechanism and framework of the game have not changed. What needs to be redeveloped is only a new version of the large map, tasks, new skills, new talents, team copies and other content.
But even so, there is still a lot of content that needs to be produced, and the game is still being developed at a normal pace.
As for the test server of "World of Protoss", it is showing an unprecedented prosperity.
Many old players are surprised that the official "World of Protoss" did not make an announcement and fix this bug as soon as possible?
On the contrary, it was quiet, which was very uncomfortable!
You must know that the original operation team of "World of Protoss" cared very much about balance, and Ji Heng was famous for severing things, often in the form of cutting them to pieces.
When a bug occurs, it will be repaired urgently as soon as possible, rarely overnight.
If the player is interrupted shortly after casting "Starlight", there will still be a long gap.
In addition, there are various group interruption effects in the group version, such as group AOE damage, group stun, group silence, etc.
There are also some other BDs in the game. Although the group damage is far inferior to that of Dark Chain, there are still BDs with the same or even slightly higher single target damage.
what's the situation?
Is it possible that the official progress of anthropomorphism has been significantly improved?
With or without these two BDs, the difficulty of group-based land reclamation is obviously very different, and the game experience of the players is also very different.
Not to mention Starlight Milk. After starting a group fight, you only need to stand in a safe position and cast Starlight.
Players have different opinions on this.
Of course, some techniques are still needed. For example, players should keep an eye on the free casting buff and use the "Starlight Shine" skill when this buff appears to avoid consuming mana throughout the process. Otherwise, it will be easy to run out of mana.
So much so that the official silence this time made everyone quite uncomfortable.
It’s just that these BDs often require very complex techniques.
An advantage of these two types of BD is that they greatly lower the entry barrier for novices.
Some people speculate that it may be because the operation team of the "World of Protoss" test server has been replaced; others think that it may be because this new mode is inherently unbalanced, so the operation team has enlightened and no longer struggles with balance issues. ; Some people think that maybe the overwhelming heat made them see the sweetness, so they just made mistakes and were too lazy to correct them.
But the operation method of Dark Chain BD is very simple. There are only two or three main output skills, which can be used repeatedly. The damage is mainly triggered by the chain of other skills.
Old players are all aware of this, but after scolding it for many years, the "Protoss World" project team never changed their mind, and gradually everyone got used to it.
But no matter what, after waiting in fear for three days for no official announcement, players began to become bolder.
Since everyone is playing, let’s play too!
Not only do you need to trigger various skills and talents in a chain, but you also need to keep an eye on the status of the buff bar. Fighting a boss battle is quite brain-burning.
Of course, players have also quickly developed other methods, that is, through other skills in the game that increase blood and have critical effects, the cooldown time of the "Starlight Shine" skill can also be refreshed.
It's just that it takes about 15 seconds to 30 seconds to refresh this skill. The speed mainly depends on the face. The more critical hits, the faster the skill will be, and the less critical hits, the slower it will be.
So for many new players, these two BDs are not only easy to get started, but also very fun. With a full-level player leading the team, new players can reach full level in one day, and then they can join the group with whatever equipment they want and play an important role.
This makes the conversion effect of players in "World of Protoss" very good, especially for small guilds and groups of relatives and friends with more than ten or twenty people. With just a few friends, you can stabilize the normal difficulty team copy and obtain stable equipment. Improvement soon formed a virtuous cycle.
With various ten-person teams stably opening up raids, acquiring various raid equipment and improving their numerical values, the players all appear to be in high spirits.
As for "Shadow World"?
Sorry, I’m not familiar with it!
Although "Shadow World" has better graphics and more diverse BDs, the two interesting BDs of "Infinite Starlight Milk" and "Dark Chain" are enough reasons for players to play "Protoss World".
Many players who have been diverted are really a little happy and unhappy.
There are also many old players of "Shadow World" complaining to the official, why can't we have this kind of brainless and fun BD in our game? You can make one now!
But unfortunately, we still didn’t get any response.
This undoubtedly caused considerable negative emotions among many players.
…
…
March 20, Friday.
Ordinary three o'clock in the morning.
The Gan Emperor yawned. At this time, he was in a five-person team, halfway through playing the Ascension dungeon, and was about to go to bed after finishing the game.
In the past two months, he has maximized his energy and liver attributes. He plays the "World of Protoss" team game every afternoon, plays the team game of "Shadow World" in the evening, and can also play "Celestial Spirit" after 12 o'clock. The Ascension Copy of "The World".
The so-called spirit-ascension dungeon is actually a highly difficult five-player version. Players can continue to challenge different levels, up to 25 levels.
After reaching the 20th floor, the equipment dropped will be similar to that of high-difficulty raids.
In "Protoss World" and "Shadow World", there are similar gameplays.
At this time, Gan Emperor's team configuration is also quite simple and crude, with a main tank, three "dark chain" outputs, plus himself, and an infinite starlight milk healer.
Relying on this configuration, everyone cut melons and vegetables all the way and successfully reached the 19th level of the Ascension dungeon.
It's going smoothly ahead of course, and it's already very late, so everyone can't wait to finish playing and go to bed.
“Okay, the last three waves of mobs are gone, so I’ll kill A together.”
As usual, everyone gathered the last three waves of mobs together, the tank activated its damage reduction skills, the Gan Emperor activated Starlight, and the other three outputs activated their respective burst skills, preparing to "go dark". Create a set of explosive output.
However, as soon as the skill was released, everyone was dumbfounded.
“Hey? What’s going on!”
I saw that these three people did indeed create lightning. However, the lightning did not trigger any dark skills at all. It just floated out a few small yellow characters without any pain. The health bars of those monsters were not even looked at. No obvious changes.
And what about the Gan Emperor’s starlight?
There is no CD reduction at all!
The Gan Emperor was confused for a moment: "What's going on? The official hot update directly... has it been fixed secretly???"
(End of this chapter)