Chapter 333: major discovery?

Chapter 333 Major discovery?

 Most players, like Lecturer Ding, were full of surprises when the new version was launched.

 What a surprise!

Originally, everyone had no special expectations for the new version. It was just regular updates such as new maps, new group books, and new skills. After all, judging from the previous trial play, there was no disruptive innovative design at all.

 The official has never made any guarantee on this.

 But when the new version was launched, everyone discovered that there were still innovative designs, and they were big!

 This special glyph system alone is enough to create new chemical reactions in the previous skill and talent systems, and can spawn at least a dozen or even dozens of brand new BDs.

Of course, one can tell at a glance that this glyph system cannot be too balanced.

With so many orange glyphs, the build around them can't all be equally strong.

Maybe there will be five or six relatively strong ones in the end, which means the balance is good.

 But no matter what, it is always a good thing to have more BDs. At least players have enough time to explore and study. This process is full of fun.

As for the powerful BDs of the original 60 version, some of them can obviously still be played. As long as you can find roughly matching orange and purple glyphs, you can click on an enhanced version.

 As for the other BDs that cannot match the new orange glyphs, although they are still enhanced compared to the 60 version, they will most likely be replaced by other popular BDs.

 In short, all players are gearing up and eager to give it a try.

 Lecturer Ding directly arranged tasks in the guild, and divided the work and cooperated according to everyone's actual situation!

 Those who are in the main land reclamation group should try their best to upgrade first, strive to reach the full level in about three days, and make preparations for the group's land reclamation as soon as possible.

Players who like to study BD should first find ways to collect various BDs, transform old BDs, develop new BDs, and strive to test out several sets of simple, crude, and practical BDs in a short period of time to provide tanks, output and Occupational therapy copy answers.

In addition, there is a logistics team, which is mainly responsible for rushing into majors, collecting materials, preparing medicines and food for land reclamation, spying on information from other guilds, etc.

 …

 After officially starting leveling, Professor Ding discovered a new surprise.

 It seems that "Shadow World" has also changed the previously criticized leveling method!

 In the 60 version, as long as players pass level 15, the difficulty of wild monsters in the wild will rise sharply. It is almost impossible for a single person to complete the task, and a team must be formed.

 Although veteran players are already accustomed to this setting and feel that this setting is conducive to the social activities of players in the game, for new players, this is indeed an important factor in being discouraged.

 In the 1970s version of "Shadow World", Nitiantian Games also carried out drastic reforms!

 First of all, the attributes of wild monsters have been reduced. For ordinary tasks, ordinary players can also complete them alone.

Although there are still some powerful elite monsters, or monsters that gather together, and players need to form a team to defeat them, such tasks basically only account for about one-fifth of all tasks.

And there is no need to deliberately form a team to complete the task. Players only need to touch the elite monster required by the task, and the task is deemed completed.

Of course, for some players who are used to the old version, they will still form a team to clear tasks together. But anyway, this is a good thing for new players.

 Because not only the monsters in the 70 version map have been changed, but the difficulty of the monsters in the 60 version map has also been adjusted accordingly.

 So that if a new player enters the game, it will be simpler and easier to directly enter the 70 version.

This makes many old players feel a little unbalanced, but lowering the difficulty is always a good thing. In the joyful mood of the new version opening, the old players did not express any too fierce objections, and the players were generally in a happy atmosphere.

 …

12 am.

 After 4 hours of hard work, Lecturer Ding has reached level 62. This progress is quite optimistic. If he estimates at this rate, even if the experience required to reach level 67 to level 70 increases, he can still strive to reach level 70 late tomorrow night and officially start preparations for the group version the day after tomorrow.

 This progress can be said to be quite optimistic.

Just when Professor Ding was contentedly preparing to return to the hotel and prepare to log off, a piece of good news that he did not expect came from the guild channel.

 “Lecturer, lecturer!

 “Major discovery, major discovery!

“I just discovered a really incredible BD, go get it and enjoy it as soon as possible!”

 The person who sent the message was a member of the BD research group in the guild.

These members basically did not upgrade, but stayed in the main city to study BD.

Most of these orange and purple special glyphs newly added to the game are randomly dropped. When players use the corresponding skills and talents to defeat monsters, the probability of dropping the corresponding enchantment will be significantly increased. In addition, you may also obtain special glyphs by completing some special tasks or finding some special merchants.

The dropped glyph is a prop by default, which can be put into the skill slot after use. Players can prepare several sets of glyph plans and switch freely.

 Similarly, these glyphs can be traded freely.

 Therefore, the glyphs dropped by the land reclamation team from defeating monsters, or the glyphs that the logistics team sees as relatively cost-effective in the auction house, will be bought and placed in the guild warehouse for research by the BD research team.

In addition, the BD research team will also preview the glyphs that have not been obtained. If a certain glyph is particularly suitable, a dedicated person will be assigned to find a way to obtain it.

These powerful orange glyphs are of course the focus of the research team.

“Lecturer, look, this orange glyph called ‘Eccentric Elementalist’ is simply too outrageous!

"After testing it, I found that the damage per second of this BD is even about twice that of other BDs! And if you deliberately stack the corresponding attribute damage, it should be even higher!"

 As soon as he heard this, Professor Ding felt no longer sleepy.

Is there such a BD that defies heaven?

 He quickly took a look at the characteristics of this glyph, and the description was as follows.

  『Eccentric Elementalist: You will gain the favor of the elemental spirit, which will periodically increase your fire, ice, wind, and earth attribute damage by 300%. 』

 After reading the description of this glyph, Professor Ding did not think it was very strong.

“Similar to this effect, you seem to have seen it in many games, right? Is it really as strong as you say?”

 In fact, there are similar settings in other games, such as "Almighty Dharma Ring" and the like.

The effects are basically the same, they are nothing more than cyclically enhancing certain elemental damage attributes, and the values ​​look pretty good.

 But the problem is that players can often only accumulate one attribute in the game.

For example, if the player stacks the fire attribute damage very high, then the buff that takes effect in this cycle is indeed very strong and suitable for bursting when it is the turn of the fire attribute damage, but when it is the turn of other attribute damage, it will have no effect at all. .

  After all, other attributes only receive 300% of the damage bonus, and cannot receive other skill or talent bonuses. It is not as good as the fire attribute without any bonus.

In "Shadow World", although players can stack magic damage attributes, they still have to make choices in the selection of talents and skills.

 But soon, the BD R&D team sent a new glyph.

 “No, no, no, lecturer, look at this!”

“Abandon darkness and turn to light: After you release a dark spell, the damage of your light spells can be increased by 33%, stacked up to 3 times, and lasts for 8 seconds. 』

 (End of this chapter)