Chapter 447 Unpacking and exposing the truth!

In less than an hour, the boss Lie Hunter has already reached the first place in Zhuge Jun's "birth list".

Who taught you to play the game like this!

Obviously, the positioning of Lie Hunter is a bit like the first "enlightened boss" in some games, just like the general you meet after arriving at the main city in "Ascension".

Its strength has been comprehensively improved compared to the previous boss, and its moves are very comprehensive, and it is almost impossible to skip classes or restrain it with simple methods.

This is equivalent to a comprehensive test. If the player can't understand the core mechanism of this game, then he will be stuck here. Once the player can win, then the understanding of the game will be greatly improved, and he should be able to truly experience the core fun of this game, and the subsequent game process will be smoother.

But compared to "Ascension", "Blood of Lies" has a new trick.

Lie Hunter will conduct a "test" based on the player's previous game progress. If the player has lied and skipped classes more often before, then the difficulty of the game will be further increased; but vice versa.

I have to say that from the perspective of a non-player, this design is still interesting.

But... it's not the same when I really play it!

Zhuge Jun was about to break his defense again. The difficulty of this game was not low to begin with. He finally reduced the difficulty by lying, but now he has to be punished?

Damn it, I don't want to play anymore. I can't bear this!

Zhuge Jun looked at the time. It was almost time to go back to the dormitory to sleep. He could only give up in shame.

Of course, it's not that he would give up. If it doesn't work, he will look at the strategy tomorrow, calm down, and start over again.

...

When he returned to the dormitory at night, Zhuge Jun became more and more angry.

Anyway, he couldn't sleep, so he opened the forum and started to check the discussions of the players.

What surprised him was that there were fewer netizens arguing about topics such as "Anchor Special Edition" today, but more netizens arguing about "Human Faction" and "Puppet Faction".

Obviously, Zhuge Jun can almost represent the progress of the first batch of ordinary players who have more time, and many of them have also reached the Lie Hunter.

Only then did they realize how good the Ancient God Face was at the beginning.

"Now it seems that lying is not encouraged in the game Blood of Lies? It's really a big loss to meet the Lie Hunter!"

"How about the puppet route of the Ancient God Face?"

"The puppet route is a big win! Recently I've been watching a host of a puppet route. This guy directly transformed his whole body into a puppet. He only told the truth when encountering things. It was quite painful at the beginning, but the more he played, the more he enjoyed it!"

"Can you tell me how it's fun?"

"The puppet has a high damage reduction. It's not easy to be damaged by the hit parts even if it takes some damage. Although the puppet's rolling becomes very slow, its mobility is actually okay. After all, it can charge and attack while moving. Many bosses can be solved by just circling. And it's really easy to fight the Lie Hunter. Tell the truth all the time. The Liar Hunter can't transform at all. You can pass it in a few times after you have trained GP well. "

"Fuck, do you want me to delete my account and start over? Go the puppet route again? But wouldn't that be equivalent to going through the pain I've suffered before? Don't do that!"

"Haha, you normal human power men are almost done. Look at the ritual humans in the distance. I'm afraid you won't be able to pass the Liar Hunter in this life..."

"Stop, stop praising the puppet. You'll know if you try it yourself. The feel is quite strange! It will take at least ten hours to adapt to this outrageous operation. What kind of boss can't you beat in this time?"

Obviously, players still have a lot of controversy about the correct way to play the game.

Although the puppet will have an advantage when fighting the Liar Hunter, this advantage is gained by suffering for more than ten hours before.

If the player retrains the puppet account just for this, then the bosses in front will suffer again. It's not worth it no matter how you think about it.

What's more, looking at those ritual wizards, everyone will feel more balanced.

The ritual flow is full of lies because it needs to stack spiritual vision. Not only that, the ritual flow does not add much blood, and basically relies on enchantments and remote rituals to fight monsters. It is very useful when clearing small monsters at ordinary times, and it can go crazy at a distance, but now it is really helpless when encountering the Liar Hunter.

After the Liar Hunter transforms, a set of silky small combos can kill it in seconds, and there is simply no room for error.

"It seems that everyone is suffering, so I will be more balanced."

Zhuge Jun did not hesitate for the time being. He thought about it and thought that it was definitely impossible to practice the account now. He could only prepare and spend three or four hours to bite the Liar Hunter hard.

Anyway, as long as this boss is practiced, the content afterwards should be simple.

Early the next morning, Zhuge Jun finished his morning eight and rushed to the experience store as soon as possible to continue fighting.

However, after browsing his phone and glancing at the forum, he suddenly found that the sky had fallen after a night!

It’s not that there is some simple gameplay that makes people break their defense, but because at about 12 o’clock last night, a big guy posted an unpacking video!

Sure enough, "Blood of Lies" can't escape the fate of unpacking.

If it was just a general unpacking, it would be insignificant, at most it would just give players some small details that only game developers know.

But this unpacking video is full of heavy news!

Almost all of Zhuge Jun's previous speculations have come true!

First of all, it is confirmed that the GP invincibility frames of the prologue and the official chapter are not consistent!

According to the test in the unpacking video, the GP invincibility frames of the transformation slash in the prologue are about 5 frames more than those in the official chapter!

Although it seems not much, it actually has a huge impact on the feel.

So when the players are in the prologue, they can get GP all the time, and everyone feels that they are GP geniuses, but when they reach the official chapter, the failure rate increases sharply.

However, the character's actions and attack judgments and other attributes are exactly the same, coupled with the changes in monsters, changes in player attributes and various other changes, most players vaguely feel that GP has become more difficult, but they all think it is due to other reasons, and have not considered that it is the GP invincibility frame that has changed.

Just seeing this, many players are already furious.

After all, some players really thought it was their own problem before, and they defended Against Heaven on the Internet, and told others "Practice more if you are not good"...

Now it seems that they have become clowns.

Many people shouted angrily: Fraud! Refund!

But after the anger, this voice is not one-sided, and there are still a group of players defending Ni Tian Tang.

"So what if the GP invincibility frame has changed? Ni Tian Tang never seemed to promise that the GP invincibility frame of this game cannot be changed, right?"

"Yes, if we always follow the invincibility frame of the prologue, that would be too against the sky, right? You can clear the level by just mindlessly playing GP. If you want to mow the grass, why play arpg?"

"The difficulty of this GP is just right now, practice and don't talk nonsense!"

"What? Someone actually asked to change the GP invincibility frame of the official chapter back? Come on, give me the address, I will buff you along the network cable!"

Although many players were angry about the change of the invincibility frame and even asked to change the invincibility frame back, this proposal was strongly opposed by another part of the players.

The reason is also very simple, they really spent a lot of effort to practice GP!

If the invincibility frame of GP is changed back, GP can be done casually, then their previous practice of a few hours or more than ten hours will not all become a joke?

That is absolutely not possible!

It doesn't matter if you scold Ni Tian Tang, since Ni Tian Tang has long been a dead pig that is not afraid of boiling water. But you want Ni Tian Tang to change the GP invincibility frame? Then step over our corpses first!

The crowd quarreled fiercely in the comment area. The unpacking not only failed to calm the dispute, but also reignited the dispute that had been calmed down before.

In addition, the issue of GP invincibility frame also led to another new problem.

That is... what's wrong with the anchors?

Logically speaking, it is absolutely impossible to adapt to this degree of GP invincibility frame change quickly, and considering the difficulty of "Blood of Lies", most players should be frustrated when they just enter the official chapter, and only a very small number of top action game players can avoid boss jams.

It's okay for players like Hei Long to play smoothly, but how can Ning Meng, a player known for his bad skills, also GP in a decent way?

Did the game company provide a special version for the anchors? Or did the anchors use some kind of automatic GP mod?

The unpacking video cannot answer this question, and it can only be proved by the anchors and UP hosts.

In addition, the unpacking video has another heavy revelation.

That is to confirm that there is a "dynamic difficulty" setting in the game "Blood of Lies"!

And this dynamic difficulty is not the same as the general dynamic difficulty.

The dynamic difficulty of other games is that the weaker you are, the easier it is, and the more you play, the harder it is; but the dynamic difficulty of "Blood of Lies" is just the opposite, the weaker you are, the harder it is, and the easier it is.

So if you think you are a weak player, it is probably not your problem, but the problem of the game.

Or you think this game is too simple and boring, or it may not be that you are really strong, you are just averagely strong, and the game deliberately lowers the difficulty for you.

When the players heard about the dynamic difficulty, they were shocked again.

There is actually such a weird setting? ?

Crazy!

What is the meaning of this setting?

It is just like the way of heaven to take away from the insufficient and give to the surplus. In human terms, it is a lack of virtue.

This is completely contrary to the mainstream game design concept and player experience. Novices are easily discouraged, and you increase the difficulty. Isn't this deliberately disgusting?

For a time, countless players launched a furious attack on "GP invincible frames" and "dynamic difficulty". Today, it is obvious that this debate will be more intense.

However, although the debate is fierce, everyone can't really rush to Ni Tian Tang.

Instead, those anchors were forced to become the front line and withstand the first round of anger from the players.

Zhuge Jun couldn't help but wonder, how do these anchors resolve such a public opinion crisis when facing the barrage of comments after the broadcast?