Chapter 473 Gu Fan's Small Treasury
"Do the opposite?" Lilith became interested.
Qin Fengliang explained: "Why do players like to play strategy simulation business games?
"Personally, I think there is a very important reason: I like the pleasure of controlling everything.
"Watching a small country on the border grow rapidly under my diligent governance, and various indicators are rapidly improved, and finally conquer the world, this will bring me a great sense of accomplishment.
"And in the process of the game, even if I fail, I will not feel too much frustration.
"Because I know that the game is fine, it's just that I'm too bad. If I play it again, as long as I can make up for the previous mistakes, or simply follow the strategy step by step, I can achieve a different result.
"So traditional business strategy simulation games give players a lot of positive emotions.
"This is a game that will most likely be rewarded as long as you work hard."
Lilith nodded slightly: "Yes, it is true."
She is also very clear about this, so she tried to avoid this as much as possible when making "The Legend of the Dragon" and "The Forsaken City of God".
It's just that the solution at that time was not mature enough and there were loopholes.
Qin Fengliang continued: "So it's very simple for us to collect negative emotions, just do it the other way around!
"Make the simulation business game into a two-player game, with one player playing the leader and the other playing the bureaucrat.
"The leader has higher authority and can formulate policies, and can even confiscate the bureaucrat's house and exterminate his family.
"However, the player who plays the bureaucrat will not be eliminated. Even if the bureaucrat he plays at this time is confiscated, he will be reincarnated as the successor bureaucrat.
"Although the bureaucrat has less power, he will be responsible for the implementation of specific policies and guidelines.
"For some policies he doesn't like, he can pretend to obey them but not work hard to promote them.
"If there are some data that is unfavorable to him, the bureaucrat can choose to modify the data, or even conceal it directly, so that the player who plays the leader doesn't know.
"The player who plays the bureaucrat can also choose to sell out the country or even usurp the throne under appropriate circumstances.
"So, the two players turned the strategy simulation game into a PVP game in the midst of intrigue. In this way, won't negative emotions come continuously?"
Lilith's eyes lit up as she listened: "Hmm? This is indeed a good idea!"
Qin Fengliang had mentioned the disadvantages of traditional strategy simulation games in generating negative emotions before, but after the introduction of the two-player mode, all of these problems were solved!
For example, there is no serious sense of frustration in traditional strategy games.
Players will know that it is their own problem. After restarting the game, as long as they make up for the previous mistakes, or refer to the strategy, they can get a good ending.
But after the two-player mode, the situation is completely different.
Even if they lose, players don't know the specific reason. Is it because they made the wrong choice, or is it because the other player is messing around?
Most players will give priority to other people's problems when encountering this situation, commonly known as shirking the blame.
If you start over, it may not be able to solve this problem.
Because the situation will change every time, the other player may not cooperate 100%, and even if you want to refer to the strategy, the two may not reach a consensus.
Not to mention the kind of people who are just there to stir up trouble. If you happen to play with such players, it will be a lifetime experience.
As for the various small frictions and small accidents in the process, negative emotions will continue to be generated.
Of course, special situations where players cooperate sincerely are not ruled out.
For example, if one player is a lick dog and unconditionally cooperates with the other party, then it is unlikely that both parties will have too many negative emotions.
But this situation is a minority after all.
Qin Fengliang said: "Not only that, Mr. Li, there is another good thing about this approach, that is, you don't have to worry too much about the problem of fake-AI.
"Because the really important decisions are made by the players."
Lilith nodded suddenly: "Oh, yes! ”
Why were we so badly screwed by fake-AI in the past?
The main reason is that in single-player games, players and AI interact with each other.
This interaction can easily lead to unexpected special situations.
But in two-player mode, even if players and AI interact, it will only make the situation more chaotic.
For example, the leader player has begun to suspect the bureaucrat player, and at this time, an NPC played by fake-AI suddenly reports that the bureaucrat player has a tendency to rebel...
Oh my god, it's exciting to think about it!
This will make your brains pop out.
It's difficult for a player to trust another player, and similarly, it's even more impossible for a player to completely trust fake-AI.
The original player-AI mode is like a stable binary motion, and the motion rules are easy to identify.
But now, due to the introduction of another player, a chaotic system of player-player-AI is finally formed, which suddenly becomes confusing.
"Good, very good! "
Lilith was very happy. She stood up excitedly and paced a few steps. The depressed mood caused by "Blood of Lies" was instantly swept away.
Of course, for Lilith at this time, "Blood of Lies" can still do a lot of follow-up work, and she can also try to struggle to the death.
But after having the idea for a new game, she almost immediately abandoned "Blood of Lies" and focused solely on the new game.
"Have you decided on a specific background for a business simulation game?" Lilith asked excitedly.
Qin Fengliang shook his head: "No, Mr. Li, you also know that I am not very good at these details.
"I just provided a general direction. It's up to you to make the decision on what to do specifically."
Lilith nodded: "Okay, it's not easy for you to do this, thank you for your hard work!
"Leave the rest to me!"
Although it is determined to be a two-player strategic management simulation game, there are actually many optional backgrounds.
For example, you can do ancient war themes, modern business management themes, future science fiction war themes, or apocalyptic survival themes...
Almost most of the story backgrounds can be seamlessly connected.
"Okay, I'll give this a serious thought.
"If we can succeed this time, you will be the first to succeed!"
Lilith left with great ambition.
…
…
The next afternoon.
The corner of the second floor of the cafe near the villa area.
“You’ve been doing really well lately, and the positive sentiments Heaven has collected have hit a new high.
“Keep up the good work, keep up the good work.”
Xamil's glasses were put aside, her expression was dignified, and she felt more like a leader than Gu Fan.
He just picked up the coffee on the table and pretended to take a sip, then he couldn't help but frown.
"It is too sweet."
Gu Fan didn't say anything, he just secretly complained that if it's too sweet, you should order American...
However, Chamille said it was too sweet, but he kept drinking, and his whole mouth seemed unethical.
Gu Fan coughed twice: "Of course, Mr. Xia, if I collect positive emotions for heaven, I will definitely go through fire and water!
"Although Mr. Li... oh no, the damn hell demons were wary of me in every possible way and tried every means to marginalize me, I still withstood the pressure and successfully completed the task.
"Mr. Xia, do you think my commission can be increased slightly?
"I don't want more, just add 5% more."
Chamille put down the coffee, thought for a moment and said: "5% is still unlikely, but if it is within my authority, 2% should be okay."
Gu Fan was very happy: "No problem, 2% is not too little for me."
Chamille was a little curious: "I actually want to know how many positive emotions you have on hand now?
"You don't have many signs of using positive emotions to create happiness or good luck. Are you saving them all?"
Gu Fan said seriously: "Of course these positive emotions are used to leverage more positive emotions for heaven, how can I use them for enjoyment?
"I'm not that kind of person."
The corner of Chamille's mouth twitched slightly: "Come on, you humans really don't have a word of truth in your mouth.
"But it doesn't matter. If you don't have this quality, you won't be able to fool the clever Lilith.
"As long as you continue to do your best for heaven, I can turn a blind eye to many things."
Gu Fan secretly cursed, what does "smart Lilith" mean?
Heaven and Hell also have very good matching mechanisms, right?
Heaven elected Chamuel, the angel they thought was the best, to compete with Lilith. As a result, Chamuel felt sympathy for Lilith's IQ.
This is really a bit difficult.
As an angel, Chamier could indeed see traces of Gu Fan using positive emotions.
As an ordinary person, Gu Fan's use of positive emotions is limited to two aspects, one is happiness and the other is luck.
Not only can it be used on others, but it can also be used on yourself.
Taking happiness as an example, Gu Fan can choose to consume a certain amount of positive emotional values to increase the happiness that a certain group of players derives from the game, thus leveraging more positive emotional values.
Similarly, Gu Fan can also directly use positive emotional values on himself to make himself happy.
But if you use these positive emotional values on yourself, Chamier, as an angel, can see the traces.
That's why Chamier was surprised, because so far, Gu Fan has shown no signs of using his positive emotions for himself.
Is this human being so determined?
Generally speaking, it’s hard to control your curiosity and not try it, right?
Obviously, Gu Fan thinks that he is walking on thin ice at this time. What if he is too happy, loses vigilance towards Lilith and overturns?
It is very likely that one mistake will lead to eternal regret.
When the time comes, we can’t count on the angels taking care of everything.
So far, Gu Fan has been carefully using positive emotions to leverage more positive emotions.
Either to create some special coincidences, or to target a certain group of people and enhance the happiness they get from the game.
With such careful calculation, the positive emotion value accumulated by Gu Fan has reached an astonishing number.
Specifically: 2.59 million.
This should be a number that would make Chamuel jealous.
After all, the positive emotion value that Xamil gave Gu Fan for the experiment was only 1 million, but Lilith would be very happy after collecting hundreds of thousands of negative emotion values.
Of course, Gu Fan didn't intend to tell anyone this number, including Chamille.
As for why he hoards so much like a hoarding rat, of course it comes from Gu Fan's sense of worry.
He was worried that Lilith would suddenly do something big one day.
If he really encountered such a special situation, a large amount of positive emotions would be his confidence to turn the tables and also his insurance to continue lurking.
Of course, Gu Fan's commission was 10%. Considering that these games had accumulated at least 40 million positive emotions for Paradise, Xia Mier should have a rough estimate of the positive emotions Gu Fan actually received.
But she didn't count how much Gu Fan spent.
Therefore, Xia Mier couldn't know the exact number in Gu Fan's small treasury.
"Can you predict what Lilith will do in the next game?" Xia Mier had finished his coffee.
Gu Fan shook his head: "Of course not.
"If it was just her, she could try to guess, but she should have some other think tanks.
"I don't know much about these think tanks, so naturally I can't make a prediction.
"But it doesn't matter. Anyway, we can deal with it. After the game design plan comes out, we can slowly think about countermeasures during the development process. "