Chapter 340: arcane damage

 Chapter 340 Arcane Damage

The talent "Breaking Oath" is a priest's dark talent. Although the description of the talent is unclear, players all know its effect, which is to convert the player's light damage attribute into dark damage attribute.

Because in version 60, if players want to activate this talent, they need to complete a special professional task "Things the Light Will Not Tell You". Only after completing this task can this talent and the unique ability of the Dark Priest be activated. Skill "Dark Form".

 Then adding various sacred damage-increasing talents, the little black man’s set of BD was created.

 So far, except for this set of BD, almost no other BD will choose this talent. The reason is also very simple, because everyone thinks that it only converts light damage into dark damage, and does not help other BDs.

And this talent itself consumes a lot of talent points.

It can be clicked ten times, which means it costs ten talent points. Players have actually measured that each talent point can convert 20% of the light damage increase into dark spells. When all points are fully used, it will be 100%.

 As for other damage-increasing talents, they generally range from 2 to 5 talent points.

 After the opening of all-professional gameplay, players' talent points are really tight, because the talents of each profession have damage-increasing talents, and they can't get them out no matter how hard they squeeze.

 For other BDs, there are many more cost-effective options, so this talent has not been considered at all.

"Um…

“I don’t know if this talent has other damage-increasing effects. After all, the description doesn’t say it only increases damage to the light system.”

 Lecturer Ding suddenly had such an idea out of nowhere.

At this time, the BD of this set of biased elemental masters was already useless, so Professor Ding didn’t think much about it, and just randomly picked out ten talent points, maxing out the talent point of "Breaking Oath".

 Then he used various skills to drive a wooden stake.

Hmm... nothing happened as expected.

DPS of natural skills has dropped again because a full ten points of damage-increasing talent have been removed.

As for the output skills of light and dark systems, because their damage numbers are very small, there seems to be no obvious changes.

  “What else is there in the game?

 “It seems like it’s gone…”

Lecturer Ding tried hard to recall the damage attributes in the game, but for a while he really couldn’t think of any special attributes.

 The setting of Western Fantasy is originally quite confusing, and the various skills and talents of each department in "Shadow World" are not so clearly distinguished.

 At present, what Lecturer Ding knows is mainly the following types: light system, dark system, elemental system (including fire, ice, earth, wind, etc.), and natural system.

The division between natural and elemental skills is not very clear. For example, summoning tree men belongs to the natural system, but Healing Rain can benefit from the bonuses of both the natural and elemental systems.

 He clicked on the talent pages of each profession and checked them one by one.

 Suddenly, an idea flashed in Lecturer Ding's eyes: "Huh? That's right, why did I forget this?

 “There is also an arcane department!”

Originally, "Shadow World" also has an arcane system, but the spells in this system can only be mastered by mages, and they do not have many linkage effects with other talents and skills.

 In the former Gandi land reclamation team, the mage who first discovered the bug was an arcane mage.

Before the advent of the all-professional gameplay, arcane mages were famous for their high mana consumption and were relatively unpopular among the three mages. After the emergence of the all-professional gameplay, arcane mages could only be used as full-power weapons. Professional tools have no place in various mainstream BDs.

 So until now, many players have almost forgotten that this game actually has such a thing as the arcane system.

So the question is, what is arcana?

In the context of Western fantasy, this thing has many different interpretations, but judging from the official setting of "Shadow World", arcana is more focused on "knowledge" and "interpretation of mysterious principles".

 In general, arcana emphasizes the intelligence of the caster, and its power comes from the caster himself. The deeper the spellcaster's understanding of arcane principles, the stronger the arcane power will be.

 Sacred spells and dark spells all come from faith.    When players believe in light, they can obtain the power of divine spells.

Similarly, the power of elements also comes from a certain kind of belief, which requires communicating with the spirits of elements and obtaining methods to control various elements.

This is also why paladins who master divine power can wear plate armor, shamans who master elemental power can wear mail armor, and mages who master arcane power can only wear cloth armor.

 Because arcana symbolizes extremely high intelligence, which often corresponds to a weak body.

 The power of light and the power of elements come from the outside world.

 Instructor Ding picked out a skill at random and clicked on the arcane mage's skill "Arcane Missile".

 This is a very conventional skill. It is nothing more than the mage raising his hand to throw out a missile, causing damage to the enemy. In the original 60 version, arcane mages were almost extinct, so skills like missiles had not been used for a long time.

Lecturer Ding casually aimed at the wooden stake next to him and released an arcane missile.

 However, a string of yellow critical numbers suddenly appeared on the screen: 3571!

"Um??"

 Lecturer Ding was stunned for a moment, and then he immediately realized something was wrong.

 This damage figure is obviously too high!

You should know that he currently has almost no arcane talent bonus. Although the equipment adds some spell power, in any case, this skill should only be worth a few hundred at most.

 But now the damage has been inexplicably increased by at least six or seven times!

 Lecturer Ding couldn’t help but open his eyes wide, even he himself was a little unbelievable.

“Is it the function of that talent?

“Not necessarily, it’s also possible that the official secretly enhanced the arcane damage?”

 Lecturer Ding has some vague suspicions, but cannot be completely sure.

It is not impossible for the official to secretly enhance the damage of the arcane system. After all, if there is a weakening, it will be enhanced. In the background story, the arcane system should be a powerful force that can be compared with other series. However, throughout the 1960s, it was almost Nobody cares.

Having seen this, Ni Tiantian adjusted the values, which was very reasonable.

Lecturer Ding immediately shared the good news with everyone in the guild, and others quickly gave feedback: "The arcane system has been strengthened? No? Isn't this still the original damage?"

 Lecturer Ding has some vague guesses, but he is not completely sure yet.

 He hit the stakes a few more times, and the damage of this arcane spell was indeed high.

Although the current damage per second is only over 5,000, which is not enough, he has not adjusted his talents and skills at this time, and has not really started to study BD.

If you study carefully, it is entirely possible to double or triple the damage.

 Just do it. In order to eliminate other possibilities, Professor Ding directly washed away all the skills and talents in his body, and then used all the arcane damage-increasing talents.

There are very few talents in this category, only the mage's arcane system has some, so a lot of talent points and skill points are saved and I don't know where to use them.

 Lecturer Ding went to drive a stake again, but the damage this time was still more than 5,000 points!

 There is not much change from the talent I picked randomly before.

“So...the question is clear.

“The damage does not come from arcane talents.

“It’s because of the effect of the talent of ‘Breaking Oaths’! Although I don’t know why, this thing seems to convert the damage increase of the elemental system into the damage increase of the arcane system??”

 (End of this chapter)