Chapter 433 The plot is surprisingly easy to understand

Although the face cannot be seen by wearing a hat to cover the face, for a face-pinching party who pursues the beauty of the character, it is still quite uncomfortable to play the game with such an ancient god face.

Zhuge Jun wanted to re-pin, but the game mechanism did not allow it.

"Blood of Lies" is also automatically saved in real time, and it cannot be selectively returned to a certain time before.

And the game CG in the picture is still moving forward, so Zhuge Jun can only continue to watch in confusion.

The character looked at his face in the basin and was silent for a long time, and it seemed that even he himself could not recognize his face.

The next second, various pictures began to flash in the meditation basin.

These pictures are obviously scenes in the game, and their characteristics are relatively distinct, including majestic churches, gloomy villages, colleges full of scrolls and books, workshops full of abandoned dolls, dirty garbage disposal stations, chaotic towns, etc.

It’s just that when these scenes flashed, it can be seen that they seemed to be played in reverse, as if the character saw what happened to him through the basin.

Not only that, Zhuge Jun also noticed that this memory started and ended with a town.

Because the style of each scene is relatively distinct, this point is still very clear. Especially the majestic church in the town, which looks magnificent and leaves a deep impression.

Of course, what Zhuge Jun experienced is obviously only a small part of this church scene. If we infer from the situation in the picture, the whole city is actually closely connected with this church, and the city can even be regarded as an extension of various areas of the church.

"That is to say, the town + church should be a huge box garden?

"It will be used at the beginning of the game and at the end of the game. ”

This kind of reuse of scenes is still very common in similar games. Manufacturers will reuse large-scale box garden levels in the game for the purpose of saving resources and shortening development time. This is a very pleasing way. As long as the level design is excellent, players will not only not feel that the designer is fooling around, but will have a refreshing feeling when they come the second time.

More importantly, as the picture in the basin continues to retreat, Zhuge Jun sees that his character's face is also changing!

The distorted and ugly faces like the ancient gods quickly reversed, and those that seemed to be brainlessly pulled to the maximum size gradually returned to their proper positions. In the end, the ancient god's face was also frozen in the appearance when Zhuge Jun first pinched the face.

"Oh? That's it!

"The face-pinching system of this game is related to the gameplay!

"Although similar settings have appeared in other games, it is still quite interesting to combine this function with the background of Cthulhu. ”

Zhuge Jun was still struggling with the character’s face, but now he doesn’t have to worry about it because it has been restored to its original state, and it has been proven that this is part of the game mechanism.

Many games have similar mechanisms. For example, players may become zombies or wandering spirits for some reason, and they can restore their original human appearance through special props; or add some wrinkles and scars to the original appearance of the character, which can be used as the image of the character after aging.

There is obviously a similar mechanism in "Blood of Lies", but the details are different.

In this game, it is not just a "zombie filter" that is added to the player to complete the appearance. Instead of changing, the face-pinching system is used to randomly adjust the size, position, color, etc. of certain parts, so that "infinite disfigurement" can be achieved.

That is, from a handsome guy to an ancient god face, the whole process of disfigurement can be clearly seen.

But the question is, what is the use of making such a function?

And there are many players who like to pinch the ancient god face. How to deal with these players?

Zhuge Jun can't guess the brain circuit of this game for the time being, so he can only play and watch.

When the scene in the CG returns to the town again and the character's face becomes normal again, it seems The sound of bells came from a very far place. Along with the sound of bells, the originally dim sky seemed to become a little brighter, and there was even a little bit of fish belly white in the distance, giving people the illusion that the sun was about to rise.

But in fact, if you look closely, you will find that it is not actually fish belly white, but more like the sunset glow of the sun about to set.

At the same time, the creaking sound of the shaking carriage gradually came into the ears, in addition to the sound of the axle friction, the sound of the wheels hitting the ground, and the sound of the gas lamp shaking on the car...

A horseless carriage drove through the slightly bumpy cobblestone road in the remaining afterglow of the setting sun, Driving towards the distant town.

When the carriage passed the camera, through the window, we could see that the character Zhuge Jun had sculpted was lying on the ground with a pale face and closed eyes, as if he was in great pain. In addition, we could see that his left arm was empty.

What Zhuge Jun was particularly concerned about was this carriage.

It looked like the luxurious carriages in Western movies and TV shows, but it did not rely on horses as power.

In fact, in the real Victorian era, Britain had the world's most advanced automobile manufacturing technology, and the early Daimler cars had some similarities with carriages in appearance.

In the world of "Blood of Lies", because the energy that drives the carriage becomes the essence of the solidified unclean blood, and there is incredible puppet mechanical technology that transcends the times, there is no need to keep too complicated things on the carriage. The engine structure makes it look more like a traditional carriage.

Seeing this, Zhuge Jun had a little question.

He clearly saw the energy device on the carriage, which was a cylindrical jar located on both sides of the vehicle. It was also transparent, and it was obvious that it seemed to be some kind of special crystal.

But according to the few plots of "Blood of Lies" that are currently known, these essences or crystals are condensed from unclean blood. Could it be that at this time, humans have already openly used human blood as energy?

What's more, this world consumes so much essence, how can it be supplied by human blood alone?

This seemed to be an unreasonable and inconsistent place in terms of the plot, but Zhuge Jun didn't think much about it. Maybe there would be a patch as the plot progresses.

"It is absolutely a wise decision for you to come here. As we all know, Charlton is the main prosthetic production center in the world today. The puppet prostheses we produce are not only enough to completely replace your original arms, but can even do many things. Things you would never have thought of!

“And in terms of price, it’s affordable enough.

"Not only that, during the process of installing the puppet prosthetic limbs for you, we will also give you a free "blood therapy" service. This service can not only strengthen your body, but also eliminate potential diseases in your body.

"In short, we greatly admire your achievements as a professional soldier in the colony, and please trust us. As the best medical team in the entire city of Charlton, we will also complete a perfect prosthetic surgery for you."

The scene at this time is a bit like a first-person perspective. The protagonist of the game seems to be lying on a special operating table, while a doctor-looking person is beside him and intimately introducing the details of this service.

In this world, even the operating table has its own characteristics. Although it retains the general architectural style of the real Victorian era, it is not as crude and filthy, and it also has some technological elements, such as the shadowless lamp on the operating table. See complex mechanical structures.

After the doctor finished the introduction, he brought an exquisite puppet prosthetic leg from the side and attached it to the left arm of the character in the game.

The screen began to shake violently, as if the protagonist was suffering from severe pain, but his body was tightly bound to the hospital bed, so he couldn't do anything.

As the blood in the infusion bottle continues to drip, the protagonist's vision becomes increasingly blurred, and eventually becomes completely black.

After a while, the black screen ended, and the protagonist didn't know how long he had been sleeping, and then he finally woke up completely.

When he got out of bed, he found that the originally tidy operating room had become messy and empty.

"This time it was good, I actually understood the plot as soon as I started!

"Ni Tiantian has regressed, and Mr. Gu has also regressed, hey!"

Zhuge Jun is even a little proud.

You must know that the last similar game in Nitian was "Ascension". At that time, I was completely confused when playing it. Not to mention the beginning of the game. After playing for nearly ten hours, the player still felt confused when watching the plot. The constant switching between worlds almost drives players crazy.

In comparison, the beginning of "Blood of Lies" is much clearer.

The protagonist is a soldier, or mercenary, who lost an arm in a previous battle in the colony.

And the place he came to, which is what the doctor calls Charlton City, can basically be regarded as one of the most developed cities in the world. It not only has top-notch doll manufacturing technology, but also has blood therapy as the representative. high level of medical care.

Although the process of installing a puppet prosthetic leg may seem painful, it can be relieved through blood therapy.

When the operation is completed, the protagonist is no longer a disabled person, but can once again walk on the battlefield alive and kicking.

But when the protagonist wakes up, something very bad seems to have happened.

This is a bit like the plot in some zombie movies: the protagonist falls asleep during surgery. During the process, an earthquake suddenly breaks out and the zombie virus is leaked. In the chaos, the medical staff go to seek refuge, and then the protagonist is left behind.

When I woke up, I was just confused.

"Where did this come from? Is it still in China?"

That's pretty much what it feels like.

"Okay, according to the general situation, something very serious must have happened in this city, such as an earthquake, a zombie outbreak, a puppet rebellion, or a conspiracy by a mysterious organization. It's all possible.

"But that doesn't matter, because I just know that I'm going to kill everyone!"

Zhuge Jun geared up and controlled the character to leave the clinic's operating room and walk outside.