Chapter 432: Pinching the face and becoming an ancient god

Zhuge Jun resurrected and went to challenge again.

The arrangement of the novice guidance level of "Blood of Lies" is still very interesting. It does not directly arrange a brainless cutscene or a very difficult plot kill, but is set at a level that a master can pass in one time and an ordinary player can pass within five times.

Moreover, the blood volume of this boss called "Lie Hunter" has been significantly increased, allowing players to have more time to experience the different action modules and moves of the boss when using various weapons.

Although the player does not have settings such as blood bottles, as long as he attacks the opponent, he can recover blood, and the amount of blood recovered is quite considerable.

As long as he is not passively beaten for a long time, or because he is too careless and perfectly receives two or three sets of skills, he will not die on the spot.

Not only that, the player's transformation slash performance is too strong. Zhuge Jun did not practice seriously at all. Many times he just relied on his feeling to use the transformation slash to fight the boss with a knife, and he played the GP effect.

Once the GP is successful, not only will he not lose blood, but he can also interrupt the boss's actions and cause damage to his parts.

The Liar Hunter was full of weapons. Every time he pulled out a weapon, one or two blood holes would appear on his body. Every time Zhuge Jun succeeded in GP, ​​these blood holes would bleed heavily.

Not only did the boss's health drop a lot, but after the blood sprayed on Zhuge Jun, it could also restore a large amount of health at once.

After only dying four times, Zhuge Jun cleared the boss's last bit of health.

"Huh! I got through it without any danger!"

"It can only be said that the battle is not difficult. Those veterans of action games can probably pass it in one go.

"Oh, will Against Heaven show mercy this time? The difficulty of "Blood of Lies" is actually not as high as everyone thinks?"

"Don't compromise with the clumsy players. Everyone is looking forward to a hearty battle. "

Zhuge Jun soon felt that his subconscious thoughts were a bit absurd. What kind of company is Nitiantang? They have never let everyone down in terms of making things happen.

The sequel to "Blood of Lies" will definitely not be so simple.

A cutscene appeared on the screen.

"In the end, you really gave up everything like me...

"But is it all worth it?

"Look at yourself, take a good look, is this what you expect now..."

The voice of the Liar Hunter echoed in the cathedral and gradually dissipated, and his body seemed to be weathered, drying up and breaking, and finally blown away like sand and gravel, disappearing without a trace.

But all his weapons were left in place.

"Huh? These weapons can actually be picked up. ”

Zhuge Jun went forward and found that all weapons could be picked up, but there would be a prompt when picking them up.

[After a long battle, the weapons of the Lie Hunters were already rusty and dull, and they went to the end with their masters. Even the most skilled craftsmen could not save them.]

"Oh, I see, so this is actually equivalent to a training room?

"Players can pick up all the weapons in the game here, try out the attack modules of these weapons, and compare them with the boss's actions.

"Although these weapons cannot be used directly, they will definitely be encountered in the subsequent game process, so they can be selected in a targeted manner.

"This is quite good."

Zhuge Jun simply selected some weapons that he was interested in. He originally liked the cool scythe the most. It looked mighty and domineering, but after trying it, he found that it was not particularly easy to use. The attack action was a bit clumsy, and the transformation slash action was also very long. I am afraid it would be difficult to operate.

In addition, Zhuge Jun also tried the sword and shield, and quickly determined that it was most likely his best choice in the whole process, and he must get it as soon as possible.

Because the sword and shield are tailor-made for novices in all aspects!

In light weapon mode, its shield is installed on the prosthetic limb of the left hand, and the right hand holds a one-handed sword. Not only is the attack action module excellent, but when the defense key is pressed, the prosthetic limb of the left hand is raised, and the shield can just block in front of the body.

Isn't this invincible?

Originally, this defense key looks a bit humorous. It can't defend against any attack, and it will lose blood when being beaten, and it may even cause the left arm to be damaged. But with the shield, isn't it equivalent to directly filling the short board? This defense should be significantly improved, right?

In heavy weapon mode, the shield and the one-handed sword are combined to form a shield axe. Although the attack action is obviously slower, the attack distance, toughness and other attributes are significantly enhanced, which should be used to solve some special situations.

In short, it is... a perfect weapon!

Of course, weapons such as double swords and sickles are also very good, but as a general hand-clumsy player, Zhuge Jun still thinks that the sword and shield are more suitable for him.

After getting familiar with these weapons, Zhuge Jun continued to move forward and came to the interactive part of the plot.

This is a large basin.

It is located on a pedestal with a complex and gorgeous shape. Its size is much larger than that of ordinary basins. It is placed under the statue of the cathedral.

When you get close, there will be a prompt: [Gaze at the meditation basin].

After the interaction, the character controlled by Zhuge Jun came to the front of the basin and looked down into the basin.

At this time, he was wearing the hunter's iconic clothing, a tricorn hat on his head, and a mask on his face, so his whole face could be said to be completely blocked.

But the next second, the character reached out and took off his mask.

Then, the game automatically entered the face-pinching stage.

"Huh? There is a face-pinching stage, great!"

Zhuge Jun couldn't help but cheer up and prepare to operate it seriously.

There are basically two ways to deal with mainstream games on the market now. Either face-pinching is completely prohibited, such as some games with a strong sense of presence of the protagonist and a clear plot; or face-pinching has a very high degree of freedom, and even wishes that every piece of meat on the body can be pinched.

In comparison, Zhuge Jun still prefers the latter, after all, face-pinching itself can be regarded as a special pleasure.

The first thing is to change to a female character!

For face-pinching, players often have two extreme choices. One is to pinch people very ugly in various ways, or even deliberately pinch them into "ancient god faces", which has a unique aesthetic of ugliness; and the other is to pinch the characters as handsome and beautiful as possible.

Zhuge Jun is a hardcore beauty party.

Moreover, he insisted that he would play a female character as long as there were female characters in the game. After all, who wants to see a man's butt all the time when playing games?

"Hey, the templates of this face-shaping system are all very good. It's so hard to choose.

"This one is more in line with my aesthetics. I'll change it a little bit..."

Zhuge Jun found that the face-shaping system of "Blood of Lies" is quite powerful. Each part is divided very finely, and players can adjust it infinitely.

He found a favorite one among many female face templates, and then simply changed the hairstyle and skin color, and made some minor adjustments to the facial details and figure according to his own preferences.

Although it was "slightly changed", half an hour passed unknowingly.

After carefully looking at his final results, Zhuge Jun finally nodded with satisfaction.

"Okay, it's almost time to start killing people! ”

In the face-shaping interface, in addition to being able to adjust the appearance, there is also a special option called "Traits", which includes several different options, such as "Tool Mastery", "Puppet Affinity", "Weapon Master", "Blacksmith Apprentice", "Born Liar", etc.

These trait options will affect the player's initial attributes on the one hand, with additional bonuses for a single attribute, and on the other hand, they will have some special functional effects.

For example, "Puppet Affinity" has the effect that the player's body is naturally more suitable for puppet transformation, and the character's default weight attribute is increased by 3 points.

In addition, "Weapon Master" allows players to use weapons with lower attribute requirements, and "Blacksmith Apprentice" can reduce the resources required to strengthen weapons, etc.

These traits themselves are actually similar, and there is no fundamental impact on the game, even if the wrong choice is harmless.

However, if you determine your own gameplay in advance, then choosing the right trait can indeed provide some help in the game process.

"Born Liar?

"The effect is that the lies you tell are easier to believe, and at the same time, the character's dexterity attribute is increased by 3 points.

"You can still lie in this game? "

Zhuge Jun felt a little strange. Although the game is called "Blood of Lies", the official has not promoted any special mechanisms or systems related to lies before.

But from the current situation, it seems that "lying" in this game is a special mechanism, and like the equipment enhancement, puppet transformation and other systems, it will have a certain impact on the game.

Originally, Zhuge Jun thought that other traits were also very good, such as "Weapon Master" can save players attribute points, and "Blacksmith Apprentice" can reduce the consumption of weapon enhancement stones.

But after considering it, he decisively chose "Born Liar". After all, it is an original system of this game, and it should be very useful, right?

After all were selected, Zhuge Jun clicked "OK".

The next second, the screen cut back to the previous cutscene again. The character took off the mask in the reflection of the meditation basin, and his face was displayed in the water.

Zhuge Jun was originally ready to appreciate the beautiful face he had just made, but the next second he almost vomited on the spot.

"Hey! What a monster!

"No, I just sculpted the face but didn't save it or something? Why did it turn out like this!"

The face in the meditation basin at this time was completely a terrifying ancient god face.

The face was swollen, the skin was purple, the eyes were narrow, the nose was turned outward, the mouth was almost stretched to the ears, and the lips were black and purple.

I'm afraid that those players who like to sculpt the ancient god face may not be able to sculpt it to such an effect.

Zhuge Jun was dumbfounded, what was going on?

I just sculpted a beautiful girl, why did it turn into a monster?

Even if it was not saved, it should be the default face, right?