Chapter 431: A new boss, but I won’t discourage you

The good news is that this defensive action seems to be an independent action, which means that even if the character is in the middle of an attacking action, the defensive action can still take effect.

But this is also the bad news!

Originally, Zhuge Jun thought that this defense was the same as in other games, using weapons or shields in the off-hand to defend.

Then according to the general game settings, defensive actions and attack actions cannot be performed at the same time. You cannot defend when attacking, and you cannot attack when defending. Of course, special routines such as shield stabbing are excluded.

Some games do not have shield settings, but players can use their weapons to perform defensive actions.

"Blood of Lies" is a bit weird. The defensive action in this game is just to block the left hand puppet prosthesis in front of the body, that's all!

That is to say, this defensive action LB does not conflict with the attack action X or RB, but with the action LT of the puppet prosthesis.

Players can completely use the puppet prosthesis to block the opponent's actions while waving weapons with their right hands to attack.

Of course, the character's attack module will change at this time. It cannot execute the attack module of holding weapons with both hands. It can only hold the right hand alone, and the attack speed will be slightly affected, after all, the action is deformed.

But the problem is that this defensive action is not easy to use, because its judgment is confusing. Some enemies' attacks cannot be blocked, and each attack will cause the puppet prosthesis to lose a lot of durability, which will not only affect the subsequent damage reduction rate, but also affect the original function of the puppet prosthesis.

Once the prosthesis is damaged, it can no longer be used. It needs to be repaired with specific tools next to the gas lamp as before, and a crystal is consumed.

According to the initial demonstration, the crystal can also be regarded as a blood medicine to restore the player's blood, so it is not cost-effective no matter how you think about it.

So Zhuge Jun didn't want to use this defensive function at all. He thought it was more reliable to dodge or transform and cut GP.

Of course, in addition to this, LB has another use, that is, to release martial arts.

While pressing and holding LB to make a defensive action, the player can also press the combination key to release martial arts.

Similar to the usage of LT's prosthetic limbs, the LB button can also form a combination skill with the three buttons of light attack, heavy attack, and transformation slash to cast three different martial arts.

Depending on the type of weapon, the effects of martial arts are also different.

At this time, the weapon in Zhuge Jun's hand is the default weapon that comes with the game, called "Hunter Sword Spear".

As the name suggests, it has both sword and spear forms.

Zhuge Jun is quite satisfied with this weapon because both of its forms have quite comfortable action modules.

In sword form, the module of this weapon is similar to the common straight sword module, mainly slashing, with short front and back swings. There is nothing wrong except that the distance is slightly shorter and the damage is slightly lower; in spear form, the action module is mainly stabbing, with a long attack distance and a high attack speed. Although the damage is still slightly lower, it is good enough for novices.

In addition, its transformation slash action module is also quite excellent.

It is worth mentioning that there was a similar weapon in the internal trial demo of "Blood of Lies" before, but it is not the same one. Although they are both sword and spear combination, the weapon in the demo is a great sword, and its official name in the official version is "Holy Sword", while this one is a one-handed sword, a straight sword, and its official name is "Sword Spear".

Comparatively speaking, this sword spear is more friendly to novices.

Because the hilt of the holy sword is in a folded state, the transformation slash is completed by extension, while the hilt of the sword spear is usually installed on the puppet prosthesis of the left hand, and the transformation slash is completed by combination.

The transformation slash action of the sword to spear is that the character holds the hilt of the sword with his right hand and chops, and at the end of the slashing action, the hilt position is just combined with the spear handle of the left arm, and a stabbing action is made after the combination is completed.

The transformation slash action of the spear to sword is to rotate the spear behind the body for a circle, and separate it during the rotation, the spear handle is stuck on the puppet prosthesis, and the right hand holds the hilt of the sword to return to the normal standby state.

The former is a silky small combo against a single unit, and the latter even has a good aoe effect.

During the use, Zhuge Jun also discovered why the trigger back button has completely different key travels when it is pushed down and pushed up?

Because they correspond to different transformation slashes, and the two transformation slashes are fast and slow, so it is also reflected in the key travel of the back button.

The left back button does not have this setting. It will automatically rebound after it is pushed down, which is the same as the usage of the left trigger button.

But even so, what?

Zhuge Jun is still very confused, because from the situation of these monsters, there is no difference at all between using the trigger button to release the transformation slash or using the trigger back button to release the transformation slash. Anyway, they all hang up the monsters and hit them, and basically they can trigger the GP effect.

Speaking of this, Zhuge Jun wondered again, is this GP so easy to use?

He vaguely felt that something was wrong, but he didn't dwell on this issue too much. After continuing to move forward, he pushed open the front door with both hands and faced the first boss in the game.

...

"It's three minutes and seventeen seconds faster than the last time.

"Do you remember how many times you have come here?

"Well, that doesn't matter."

"Because this is the last time."

After pushing the door, as Zhuge Jun expected, he immediately entered the cutscene CG. At this time, the character he controlled came to the interior of a church. In the empty hall in front, at the end were statues of gods, candlesticks and various corresponding arrangements. , looks solemn and solemn.

A figure was kneeling in front of the statue, seemingly praying, and the previous lines were spoken by this person.

But unlike those desperate prayers, his back looks cold and ruthless, and even gives a vague sense of perseverance.

As the character moves forward and the perspective keeps getting closer, Zhuge Jun gradually begins to see the whole person clearly.

It can be seen that he is tall, even close to about two meters by visual inspection. However, due to his slender figure and the slim hunter clothes he wears, it does not make people think that he is a bulky and strong man, but has a unique look. sense of oppression.

What surprised Zhuge Jun even more was that this man's body was actually filled with various weapons.

There are huge sickle blades, long swords, spears, axes, serrated knives...

These messy weapons were inserted all over his body, some from the front and some from the back. If there were more, his image would be closer to that of a hedgehog.

But it's obvious that the number of these weapons is maintained at just the right level to make it feel scary rather than funny.

Then the man gradually stood up and turned around to look at the oncoming hunter.

Zhuge Jun noticed that many of the weapons on this man's body had actually penetrated his vital parts, such as his heart, abdominal cavity, etc. There were even daggers inserted into his thighs. If he was a normal person, he would have been dead by now. But he still moved without any hindrance, and even some weapons would collide with each other and make slight sounds during his movements.

"Come on, let me see what lies you told and what you threw away this time."

As the mysterious man spoke, he casually held the long handle of a sickle on his right rib with his right hand, and slowly pulled it out in a strange gesture.

The sickle pierced through his right rib and came out from his left shoulder. The long handle of the sickle extended diagonally upwards, which looked quite terrifying.

When the mysterious man expressionlessly took the blood-stained sickle in his hand, the battle officially began.

Seeing the boss's long health bar appear on the screen, Zhuge Jun was a little panicked.

He noticed that the name of this boss was "Lie Hunter-Daniel".

Obviously, this thing will be a very famous boss in the game. Zhuge Jun also guessed that the whole boss battle is likely to be a plot kill that must be lost, but the tense atmosphere and the magnificent BGM still made him subconsciously Feeling a little flustered.

Seeing the scythe coming towards him, Zhuge Jun didn't think much and subconsciously pressed the back button of the trigger.

GP!

Anyway, no matter what kind of monster it is, you have to kill it first. Winning is temporary, but being handsome lasts a lifetime.

Originally, Zhuge Jun had no expectations for this GP at all, but a shocking scene happened. The moment he turned his sword into a spear, the weapon happened to collide with the scythe!

The next second, not only was Daniel's scythe bounced away, but the blood holes in his right rib and left shoulder where he had originally drawn the scythe spewed out a large amount of blood!

Zhuge Jun's GP action continued, and the second half of the spear hit Daniel's chest, causing the boss's health bar to drop visibly.

Daniel rushed over again. This time Zhuge Jun chose to dodge, but unfortunately this attack seemed to be a slow knife. He took a step too early and was hit by the boss.

But the blood loss is not a lot and is still within the acceptable range.

Zhuge Jun immediately stabbed and counterattacked with his spear. Daniel sprayed blood mist and enveloped him, restoring his blood volume.

"It doesn't seem like a plot kill, can you win?"

Zhuge Jun couldn't help but feel a little happy, because according to the general game design idea, the boss encountered at the beginning is mainly to help players familiarize themselves with the operation. The value is usually adjusted to a relatively high value. After the plot is killed, the plot will continue to advance backwards.

After some training, the protagonist challenges the boss again.

But the gatekeeper boss in "Blood of Lies" did not adjust the value very high, it was completely normal difficulty.

If you are a novice player, you may not be able to beat it, but as long as you are an experienced player in action games, you should be able to beat it.

Zhuge Jun couldn't help but cheer up and continue to fight fiercely.

Soon, the first challenge ended in failure.

Obviously this boss does not only use the sickle. As the battle progresses, his sickle will be destroyed, and at this time he will draw a new weapon from his body, and all action modules will also occur. change.

This made Zhuge Jun very uncomfortable, and he was finally defeated when the boss still had one-third of his health.

However, the game did not enter CG animation at this time, and Zhuge Jun was resurrected under the gaslight.

It seems that you really need to defeat this boss to advance to the next stage.